so a hard attack has less acuracy but more power, special has the same stuff.
so what instead of doing normal,hard,hard, could we do a normal,special,special with charge weapons with the same accuracy?
for example, instead of rare weapons and stuff, a collection of hit % weapons such as charge raygun, charge mechgun, charge calibur, charge saber..........
more power same accuracy (i think)
I think that the special attack have less accuracy because, when i use it i miss most of the time.
When i use normal,hard,hard i hit them most of the time but if i use normal,special,special i mostly miss.Plus hard attack waste more then special attack.
Liu Bei Wrote:Plus hard attack waste more then special attack.
why?
remember that i am only refering to charge special.
if same acuracy then special is alot better (2X better)
Oh charge special. Well Charge special do waste alot but if you use it on a sword or sabar, its not really good because you will miss alot. Now if you use a charge Mechgun its ok because you do lots of hits.
Its not the same accuracy i think...
I prefer the traditional normal,hard,hard over the normal, special, special. But it all depends on the weapon really. If the weapon has a useful special skill then I'll use it other wise, forget about it.
charge is for the weak!
Get wif Berserk
Liu Bei Wrote:Well Charge special do waste alot but if you use it on a sword or sabar, its not really good because you will miss alot....
now theres something i wanted to know, a charge saber then it will miss alot.
flickynick Wrote:charge is for the weak!
Get wif Berserk
i don't like specials that make you lose hp or tp, probably more accurate but they have costs i don't like.
Cye Zero Wrote:I prefer the traditional normal,hard,hard over the normal, special, special. But it all depends on the weapon really. If the weapon has a useful special skill then I'll use it other wise, forget about it.
i wanted somehow a revolution in how people should attack, guess the special has an accuracy not reliable to make it usefull.
Hard attacks are more useful for dealing damage, they're more reliable as regards hitting your opponent. Regardless of the amount of hits a weapon does, the special will still hit less than normal. Plus mechs aren't that strong, as a rule. You'd probably do more damage using a saber-style weapon or something.
nomercy Wrote:Hard attacks are more useful for dealing damage, they're more reliable as regards hitting your opponent. Regardless of the amount of hits a weapon does, the special will still hit less than normal. Plus mechs aren't that strong, as a rule. You'd probably do more damage using a saber-style weapon or something.
It's still a satisfying feeling hearing a mass of laser bullets hit your foe over and over

Be that as it may, it's not much use hearing that if nine out of ten times you hear the 'miss' noise.