I'm making both of these so I'd like to know what the best stats are for both. I'm also making a fonewearl. my only question is whether there is any point in getting defense for her because power is useless for her and since she's a force accuracy is out of the question(unless it helps megid) and last but not least a racaseal. I was something like accuracy 100 power 50 and defense fifty but I'd like anybody's input on this question
It depends, for the Hunewearl, on whether you're planning to go all-out physical attacks, or make her a borderline Force.
Hucast, POW is definitely the first port of call, as well as accuracy. MND is useless, so try not to put even one level into it, as it'll just be taking a level from another stat you could raise.
For the Fonewearl, a little defence would help, but as a mage your main point is ranged magic damage; if you can kill it before it gets to you, it's a much better option than allowing it to hit you because your spell wasn't strong enough or fast enough.
For Racaseal, again, defence really isn't a huge deal as you'll generally be trying to deal damage from afar.
yeah sorry I wasn't specific about the hunewearl. I mean for her to be a borderline force not an up front and personal attacker. I had a borderline force before and it worked really well.
for the racaseal I was thinking defense because just in case the enemies do get close enough to attack you
the fonewearl I was thinking defense for because of the dark falz's slash attack of course I guess I could just get a ton of scape dolls for that and since magic does a ton against him even with his invincibilty thing I guess you're right. mind is really the only thing i'll need
and don't worry. I'm newbie but not newbie enough to not know mind doesn't help androids. which really stinks because in the case of androids monofluids are the most expendable item
well I'm off to attempt to download blue burst auf wedersehen
A high defence Mag would be helpful at lower levels for the Racaseal, but at higher levels the bulk of your defence will come from your shield and armour. So perhaps, since this is all for BB, you should make a Mag based solely on defence, and use the common box to transfer it between characters as and when the need arises.