I just had this great revelation for a machine deck. Rate it if you like, or give me "constructive comments".
SC: Creinu
Creatures:
3 x Dubchich
3 x Gilchich
3 x Dubchic
Action:
3 x Grow Guard
3 x MC Guard
3 x Guard
3 x Escape
3 x MC Attack
Assist:
2 x Mine Brightnes
2 x March of the Meek
2 x Rich
That should take care of pretty much anything, while having a pretty much invinsible SC, since they dont recieve damage if u use escape. Grow Guard + Gilchich is pretty nast too.
too much low cost, what about virus and tornado. Also weak against ice techs. Meh my MC decks better
Hmm, i never thoght about status. Ill have to fix that.
Include some big machines, such as sinow Zele or Spiegel.
Im sorry, but you dont know anything about sinow zele or spiegell, you dont have either & as seen in my chich deck above it sort of defeats the objective of having three creature on the field, limiting me to 2.
Sinow Spiegell however is quite possibly my favorite card ever ever ever
Well why dont you include sinow spiegel in your signiture?
Use its picture, and some stuff about how you like it and stuff...
And, i may not have the cards, but i still know there big and powerful, cos because you told me they are.
in PSO 1&2 normal sinows (sinows beat, and sinow gold) are quite nasty, so imagine what sinow zoa will be like!
And because the card representation are usualy quite similar to the actual monsters, then sinow zoa card will be nasty!
What? I assume you mean that its gonna jump on top of you & crush you into meaningless pieces of dust, flattened into the ground?
Off Topic: My sig must consist of the 'immeyourenot' logo, otherwise it completely defeats the objective. Luckily am getting a logo chance very shortly, so i can get rid of this crap & have something good.
twinkazz Wrote:in PSO 1&2 normal sinows (sinows beat, and sinow gold) are quite nasty, so imagine what sinow zoa will be like!
And because the card representation are usualy quite similar to the actual monsters, then sinow zoa card will be nasty!
i have a sinow zoa and those things are mean!they can warp any where up to nine spaces it has rampage and its got double strike (2 dmg per hit) sadly it costs points to move him unlike sinow zele

About zoa, just play mine brightness or grow garden. 4+ ap plus double strike and rampage= total death of hunters