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Now what time scale does it work on? can you speed up the days and stuff or does it work on a set pace? is there a limit to how long the park can be open?
Gotien Wrote:Now what time scale does it work on? can you speed up the days and stuff or does it work on a set pace? is there a limit to how long the park can be open?

I don't really know. As i said, i've only had it a few days and i never read the manuel you get with games. I haven't found anything but if any1 has let me know.
well have you played the previous ones or is this your first RCT game so far?
It works at a set pace. Although I couldn't tell you how long one day is equal to. And there isn't a limit on how long it can be open. You can shut it and open it when you want. Rides reliability degrade with time though so you have to keep rebuilding old rides. To reduce this, make the inspection every 10 minutes.
wow isnt that obsessive tho? do the rides really deteriate that quickly?
Not quicklt. They'll last a few years before it gets annoying when it says "Ride broken down". It's a very good game. Huge rangeof rollercoasters. Some of them I've never seen in real life o.o. Good fun.
and total control of how to build them right? or are there still huge limitations(only like several types of track angles and such)
It depends on the coaster type.
explain please...
Well for example. Vertical Coasters and Inverted Vertical Coasters can have a 90 degree track angle but a Junior Coaster can't. Another example is that the Corkscrew Coaster can have corkscrews and vertical loops. But the Looping Coaster can only have vertical loops. Some coasters can't have helixes. Some of the more awesome rides can have things like Big Loops and Half Loops. 1 of my fave parts of a track is where you build a Half Loop which goes into a half corkscrew then half corkscrews back the other way into a Half Loop again. It freaks the living daylights out of the peeps! :evil::evil::evil:
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