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what about those walls u can walk through 2 bring out an extra monster.
so u can get an ss class on a ttf
what walls?
Oh yeah thats cool. I love the effect as you walk through.
wat walls
Vicous Wrote:wat walls
Walls that contain certain secret passages to bring out more monsters. Like in TTF when you enter the first room of the caves, walk straight ahead and an Evil Shark will appear. Or in the mines when you're about to fight 4 Sinows at one time, run straight across. But there aren't any traps that I know of in the secret passages.
also if u have ur menu up u dont slow down around enemies, very handy for if ur surrounded or trying to get to a moving dragons lets Tongue . another tip in ult ruins kill death gunners last, if they shoot at u and u are surrounded by enemies the enemies can take the hits, also freeze gunners, u can dmage them even if they are at that weak mode yet. another tip, when fighting falz final form, use resta after he grnats u, almost every time it will make it so his swipe attack misses u.

just my .02 of pso experiance Tongue
if you have the start menu up you can run when you could only walk or get hit by traps
Thats a good tactic for running to the switch in dark rooms to, you avoid locking on to enemies or crates and slowing down.
Also, if your standing in a doorway you can shoot enemies with a handgun or rifle. Very useful for gaining EXP when you can't take alot of damage.
also, and i don't recomend this, if you don't have any attacks that lock on shortcutted then you can run right buy enemies without your start menu up.

note this is easy for a force as they could put resta, shifta, deband, anti, ect. on their shortcuts.

just don't have anything that locks on to an enimy and you can breeze right by until those bastards lock the doors.... Angry
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