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PSO changes - Printable Version +- Ragol.co.uk Forums (https://forums.ragol.co.uk) +-- Forum: Phantasy Star Online (https://forums.ragol.co.uk/forumdisplay.php?fid=77) +--- Forum: Lobby (https://forums.ragol.co.uk/forumdisplay.php?fid=64) +--- Thread: PSO changes (/showthread.php?tid=905) |
PSO changes - Bradd0rz - 29-10-2003 Quote:Originally posted by decswxaqz Well lets say some stupidly crap rare like a double sabre was 4million... then that would be about right. You could also link rare shops to special quests and shit. I tell you this stuff is PURE GOLD. Sega? Where's my job offer you gits? PSO changes - Thesord - 29-10-2003 Good ideas... But mainly a stable system!!!!!!!! :mad: Wtf They could do a better netcode+engine upgrades+new graphics,and still get the game smoother and without FSOD! And all on the punny cube! PSO changes - Issac - 29-10-2003 ...IS anyone still going to be online when Christmas comes around? PSO changes - Ivan - 29-10-2003 Im there to the end PSO changes - Issac - 30-10-2003 Good. At least someones going to be online that I know. Sorta. PSO changes - Zer0 - 30-10-2003 I might get BBA LOL this christmas PSO changes - Keako - 31-10-2003 Well one thing i would change is that you cant jump PSO changes - Aaron_Blitzmage - 31-10-2003 I like that idea! Being able to jump would be uber cool! All the sword skills you could do by jumping. PSO changes - Keako - 03-11-2003 Ya like you can jump on a hildbear or ride on a savage wolf! Or you can jump and slash a monster PSO changes - Lee-yoshi - 03-11-2003 LMAO, riding around on a savage wolf, now that wud b fun 2 c!! |