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Playing a Force - Printable Version +- Forums (https://forums.ragol.co.uk) +-- Forum: Archives (https://forums.ragol.co.uk/forumdisplay.php?fid=8) +--- Forum: Archived Forums (https://forums.ragol.co.uk/forumdisplay.php?fid=67) +---- Forum: Phantasy Star Universe (https://forums.ragol.co.uk/forumdisplay.php?fid=71) +----- Forum: Hunters Guild (https://forums.ragol.co.uk/forumdisplay.php?fid=49) +------ Forum: Forces (https://forums.ragol.co.uk/forumdisplay.php?fid=61) +------ Thread: Playing a Force (/showthread.php?tid=9972) |
Playing a Force - nomercy - 19-10-2006 So Hunters do not use PP... Yet you sacrifice range for strength. Hmm... Playing a Force - Darkwolf30 - 19-10-2006 They use PP but they can still attack without it. They use PP when they use their swords Photon Art. Playing a Force - nomercy - 19-10-2006 Ah, so again hunters seem best for newbies. Rangers for advanced players, Forces for the experts. Playing a Force - Darkwolf30 - 19-10-2006 I guess you could say it that way. But rangers are hardest to start and Forces are pretty easy to start since they do alot of damage and Hunters are easy to start also. Playing a Force - nomercy - 19-10-2006 Yeah, but with the Ranger's accuracy and with them not needing techs to survive... Playing a Force - Darkwolf30 - 19-10-2006 Well Rangers are pretty good. But its nice to have at least one Cane with heal on it and revive(if there one) So you don't have to waste your items on healing and you just waste the PP on a cane which recharges without you using the weapon. Playing a Force - pink - 19-10-2006 Hmm... sounds like playing a Force is going to be quite interesting indeed... Playing a Force - Darkwolf30 - 19-10-2006 Yep, it is. it even ammused me offline on jp version
Playing a Force - nomercy - 20-10-2006 Interesting, and pretty tough. But i'll take a shot at it. Hopefully you can have more than one character slot, like on the GC version. Playing a Force - PSU.UndeadAngel - 20-10-2006 From what I understand, you only get 4 character slots this time since all character information is saved server-side. This is quite a reduction from the 12 slots we're used to, but considering your characters can change classes at any time, all you need is 4 slots - one for each race. |