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PSU... Better than PSO!? - Printable Version

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PSU... Better than PSO!? - Namillus - 19-02-2007

Phantom_RAcast Wrote:You sit and mash the attack button over and over and then occasionally use a photon art which is just a flashy attack. How is that any better than PSO's combat system? You dont even have to try to time combos because they're completely taken out.

You're only considering this from the player output perspective, and are not considering damage intake. The ability to dodge enemy attacks with the circle-strafe adds real depth to combat now, since you benefit from increased accuracy from back attacks. I often find myself strafing one way across an enemy, baiting them into an attack, then doubling back and strafing round behind them to put the hurt on.

Also, it's not really mashing, there's just a (compared to PSO) huge window after an attack for your follow-up. I'm certainly more confortable timing attacks than I am mashing. The follow-up window's really short for PAs, too. Where were combos taken out? I still seem to be making three-hit combos with my weapons, which I can extend with my PAs.


PSU... Better than PSO!? - Anti Hacker - 19-02-2007

I quit PSU on the basis that the mere chance I may have to meet Ethan again drove me away Tongue


PSU... Better than PSO!? - Orphen - 20-02-2007

Anti Hacker Wrote:I quit PSU on the basis that the mere chance I may have to meet Ethan again drove me away Tongue
Ethan = Sylvester Stalones son.


PSU... Better than PSO!? - Liu Bei - 20-02-2007

lol! I didn't really like Ethen to. He seem really annoying to me.


PSU... Better than PSO!? - Orphen - 20-02-2007

He has the voice of Rocky!


PSU... Better than PSO!? - Maurice - 20-02-2007

That sucks


PSU... Better than PSO!? - Phantom_RAcast - 20-02-2007

Namillus Wrote:You're only considering this from the player output perspective, and are not considering damage intake. The ability to dodge enemy attacks with the circle-strafe adds real depth to combat now, since you benefit from increased accuracy from back attacks. I often find myself strafing one way across an enemy, baiting them into an attack, then doubling back and strafing round behind them to put the hurt on.

Also, it's not really mashing, there's just a (compared to PSO) huge window after an attack for your follow-up. I'm certainly more confortable timing attacks than I am mashing. The follow-up window's really short for PAs, too. Where were combos taken out? I still seem to be making three-hit combos with my weapons, which I can extend with my PAs.
You could run away from an attack in PSO too. So what? It's still just mashing a button. Theres very little variance in attacking. Attacks arent really linked anymore. Its a single attack and then another and so on.


PSU... Better than PSO!? - Cye Zero - 20-02-2007

There are only 2 things PSU has over PSO the movement of the characters during combat and the improved graphics. Other than that PSO wins.


PSU... Better than PSO!? - Orphen - 20-02-2007

I would agree, I liked how you ran with a Longsword in PSU as if it weighed more than 2 lbs like in PSO.
Also got rid of that mildly unnerving walk...then run sequence.


PSU... Better than PSO!? - Cye Zero - 20-02-2007

Although I wish they kept the magic targeting system from PSO. I love shooting fireballs clear across the room and have it hit almost everytime. But in PSU I can't do that T_T.