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HUmar Guide - Printable Version

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+------- Thread: HUmar Guide (/showthread.php?tid=2222)



HUmar Guide - Thesord - 02-06-2004

I finally got some free time of my own,so I decided to make a HUmar guide!


Introduction:The HUmar,one of the most balanced characters,is useful because of his average MST and Tech abilites backing up what he lacks as a HU.To back up his not so very high atack and defense,he has Jellen and Zalure,which prove quite useful in ULT.

Beginning:As for beginning with a HUmar,I'd advise you to make mag preparations,like selecting the correct photon blasts and the correct stats.
Also,depending on the person's style of playing,2 mags with different types of stats might be very helpful.

For an example,my HUmar meelee mag's stats are these:

5 DEF
110 POW
80 DEX
5 MIND

And my HUmar's mind mag's stats:

25 DEF
85 POW
40 DEX
50 MIND

And the photon blasts:

-The dolphin photon blast(First mag evolution,but you have to get it with a ranger).
-The photon blast that gives shifta and deband.
-Pilla,the photon blast that atacks the area around you.

So you would use the mind mag to raise Mind to be able to use hi lv. techs,and at a later level,at around lv.111,in ULT,you'd use the meelee mag since DEF and POW are the most needed stats for a HU in ULT.

And about which materials to use,Lionheart's guide for the HUmar's materials is very accurate,if not the best.

Follow these instructions,and you'll surely obtain a very strong and balanced HUmar!


HUmar Guide - Lee-yoshi - 02-06-2004

Nice little guide there Thesord!

Very handy for HUmar starters.


HUmar Guide - GOLDIE - 02-06-2004

Mind if I make it into a guide for you?


HUmar Guide - Thesord - 02-06-2004

Sure,make it a guide! Smile


HUmar Guide - GOLDIE - 02-06-2004

Might take some time now though :|...PC recently decided to lock up when I dial up so I've had to re-install windows XP. I gotta find all my floppys with guides and templates on. It will be done soon though.


HUmar Guide - Thesord - 02-06-2004

Ok,but just to warn you,incase you've copied the guide to a .text file to put it as a guide later,I've made a slight alteration to the mag's stats.

As I am raising the meelee mag mentioned in the guide,I decided to make a few corrections:20 MIND isn't needed,since 400 TP in ULT is more than enough to use Jellen,Zalure and Resta at levels 10-15(Tech levels)for more than 10 times.


HUmar Guide - Cerbeh - 19-06-2004

Hehe, quite a usefull guide there.
I'm quite a boring player when It comes to mag's, I have one "rare" mag per character.

CerbeH - My HUmar has a lvl 200 Rati Mag:
DEF: 50
POW: 50
DEX: 50
MIND: 50

I find HUmar's are all-rounders, so I made my mag in that Image Smile


HUmar Guide - Hrith - 21-06-2004

a 50 all Mag is uber useless, on any class.


HUmar Guide - Sd28 - 22-06-2004

Kefka Wrote:a 50 all Mag is uber useless, on any class.

damn straight that mag is useless

it doesnt give you a good boost in attack defense and acreacy which is
what you reeally want and need for a humar


HUmar Guide - Kal - 16-08-2004

an all 50 mag would be okay for beginners but later own ur gonna want somthin that packs a little more of a punch.