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Drop rate system - Printable Version

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Drop rate system - Ria - 08-11-2004

Ok I think I heard somewhere, the machine picks a number and if it matchs a variable... well you get the idea. I forgot it now.

So can anyone explain the formula for the drop rate system, I want to see the insanse chance I have of finding a Nei's claw.


Drop rate system - Gynn Rei - 08-11-2004

It's just intergrand or something... you're never sure what the outcome will be. It's all just pure random. Play play play is the only awnser.


Drop rate system - mimas - 08-11-2004

I think there is a formula and a shitload of complex logarithms and algorithms - check heyf00l's website (I'm not at liberty to give you the URL as I lost it.)


Drop rate system - Judgment - 08-11-2004

I dont even want to think about it. Too complex for me


Drop rate system - Ria - 08-11-2004

mimas Wrote:(I'm not at liberty to give you the URL as I lost it.)

Nooooooooooooo o_O


Drop rate system - Gynn Rei - 08-11-2004

Lets go Google.

Oops, his ID on IGN is not correct.


Drop rate system - HUchamp - 08-11-2004

are you talking about the beat time? cuz i know that for a fact that it works!! i found 3 God/Techs in a week useing the beat method. all i need now is the beat time for Lavis Cannon for Purplemun!!!! *evil laugh*


Drop rate system - Judgment - 08-11-2004

The beat time has been proven wrong i think


Drop rate system - QwertyMan - 09-11-2004

The drop rates are present on some drop charts from heyf00l. heres a link to heyf00ls drop charts:

http://faqs.ign.com/articles/393/393635p1.html


Drop rate system - Hrith - 09-11-2004

Judgment Wrote:The beat time has been proven wrong i think
Yes, it has, the Beat time theory is absolutely false.

About the question from Ria: WHY WOULD YOU WANNA KNOW ? Tongue you know the rate is 1/28808 for each Ill Gill slain, all you can do is hope that it takes less than 28808 Ill Gills to slay before it drops =/