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195 Power Mag - Printable Version +- Forums (https://forums.ragol.co.uk) +-- Forum: Archives (https://forums.ragol.co.uk/forumdisplay.php?fid=8) +--- Forum: Archived Forums (https://forums.ragol.co.uk/forumdisplay.php?fid=67) +---- Forum: Phantasy Star Online (https://forums.ragol.co.uk/forumdisplay.php?fid=68) +----- Forum: Episodes 1 & 2 and Blue Burst (https://forums.ragol.co.uk/forumdisplay.php?fid=13) +------ Forum: Item Findings (https://forums.ragol.co.uk/forumdisplay.php?fid=30) +------ Thread: 195 Power Mag (/showthread.php?tid=6992) Pages:
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195 Power Mag - Mel - 08-06-2005 At the moment, I'm trying to pump up my PURPLENUM RAmar's ATP, so I'm thinking of making a 195/5/0/0 Power Mag on Blue Burst. But I've been toying around with the Mag Calculator here, and I can't figure out a way to get it further without adding points to DEF once I hit level 10. So does anybody know anything about making 195/5/0/0 Power Mags? Anything you could tell me would be appreciated. I've looked all over for a guide on it, but haven't come up with anything. 195 Power Mag - Fabo Craven - 08-06-2005 well i dont know alot about it,i dont raise mags often,but i know that you cannot make a mag have 5/195/0/0 by feeding it items-it is inevitable that yu will raise other stats(i got that from some guide i know it). i dont know if it can be done. 195 Power Mag - Arrogantelf - 08-06-2005 This info came from a friend of mine. I have to point out he did this using a Greenill huney but i hope this helps you out. feed mag monomates till lvl10-varuna feed 11 dimates, then monos till lvl 35-rudra feed monos till lvl 50-kama feed monos or dimates till lvl 200 You should have mag stats of: def15,pow185,dex0,mind0. http://www.ragol.co.uk/guides/EEplAEEEyFUIqEcmvl.shtml 195 Power Mag - rena-ko - 08-06-2005 my two cents... alright... since this is for a ramar, i wont mention the weirdness of a powmag without dex... but i'd suggest giving it around 10 dex instead of def. def is near to useless on any mag, while dex is never wrong. if you really think you need 185 pow, so be it. alternatively, you could ... um... wait for halloween, hunt down a mag cell that evolves a babymag into a mark5 or how that thing got called and just push pow to 195. you'll have to forget about photon blasts that way tho since said cell only works on babymags. anyway, have fun. 195 Power Mag - masterofchaos - 08-06-2005 I think it is impossible but you could awalways check with the one mag caculator from pso world. 195 Power Mag - whiteninja - 08-06-2005 You can't make it a 5/185/10/0 mag... That would be nice though. A better way to raise ATA is by using God/Arms; they're the equivalent of 30 DEX levels, whereas a God/Power is the equivalent of 25 POW levels. So for raising ATP and ATA, it's better to have POW on the mag and ATA on your slots. Also for level 20 Shifta do Ultimate Caves1-Ruins1, the Mines are best, or for EP2 do Spaceship1-CCA, the Jungle is best. You can also use the Mylla&Youlla mag Shifta/Deband for level 22 S/D (with max IQ and Synchro) 195 Power Mag - jarl - 08-06-2005 rena-ko Wrote:my two cents... alright... since this is for a ramar, i wont mention the weirdness of a powmag without dex... but i'd suggest giving it around 10 dex instead of def. def is near to useless on any mag, while dex is never wrong.really? in my experience RAmars have enough ata to not need any extra on their mags, and 5 ata isnt exactly a lot. i prefer defence lvls to ata- 10 def or 5 ata? id go for the defence any day, however on a mag its hard to raise. also, an odd number of dex is always bad- you get 0.5 ata for every dex lvl, so thatd be a wasted lvl on ur mag. 195 Power Mag - -Logan - 08-06-2005 I was gonna post a thread about this, but what is the recomended melee force mag at Lv 200 (in stats and photon blats)? 195 Power Mag - jarl - 08-06-2005 photon blasts will be etilla, pilla and probably that one with a little x as its symbol and the mad reindeer, as the FO can cast s+d better than m+y, and needs a good line one, also the FO's basic mag attack sucks, the heal, and the fish spiny one is made useless by pilla. the stats would be something like, lots of power, dexterity and mind. not too much dex at the start though, but aim for 50ish. 195 Power Mag - A.S. - 08-06-2005 -Logan Wrote:I was gonna post a thread about this, but what is the recomended melee force mag at Lv 200 (in stats and photon blats)? Goodness, I highly doubt you can ever stick your questions on the right thread... anyway, check out whiteninja's mag guide :p And I do not support the 5/195/0/0 ETC. idea. Not everyone has room for 2 GodArms on their armors, I mean every character that uses things like Technique, Battle, Body. Just make an even mag, high in pow, high in dex (apt to pow, just much less in numbers). |