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Character Comparisons - Printable Version +- Forums (https://forums.ragol.co.uk) +-- Forum: Phantasy Star (https://forums.ragol.co.uk/forumdisplay.php?fid=7) +--- Forum: Phantasy Star Online (https://forums.ragol.co.uk/forumdisplay.php?fid=64) +--- Thread: Character Comparisons (/showthread.php?tid=8061) |
Character Comparisons - cyan - 24-08-2005 Yes it's me, the self-proclaimed newb here to write a condescending guide to get you uppity folks. We're going to start this off by considering what it's like in the mind of the game developer from the start. Having done game developement in my past, I can give you a pretty well educated guess on what the devs of PSO were thinking. "If we are to make various character types, all must be equal. Maybe not the same, but equal. If one rates a 20 in tech, and another rates 10 in tech, the other must also rate 10 in something else to balance the equation". In summary, that's how it worked. If one is to add up the capabilities of any one character of PSO, they are spot on equal to those of all the others. If one was better, what would be the point in making the other characters? None. No one would want to be that other character. Everyone would be the same char and it'd be incredibily monotonous, thus killing the game's appeal altogether. savvy? So now we know that it's a matter of preference. If you want to compare one character to another to get an opinion on which you should be, don't ask "Which is better between these two?" Because the only thing that the wise or reasonable people around will say is "Neither is better all around. They're equal." Sure, you'll have goons that like to say "No way, my type of character is the cat's pajamas." That's fabulous, ya rodcompoop. Instead, if you're looking for an opinion, here's a start. Ask: "These are my preferences. I like to do magic, a lot, and I don't really care much to do gunning or fighting. Hoping to use a male. What's best for me among the forces?" Everyone can give you one good solid whopping opinion on that. There's your guide. Now, someone can play off of this (someone that knows more stats than I) and state what characters are better for what preferences. mmm k? Character Comparisons - A.S. - 24-08-2005 I think only two people should reply to this: Kefka, and Tycho. And me :D Character Comparisons - Hrith - 24-08-2005 There are too many factors to write a comprehensibe guide about that, I mean a real guide, not opinions stated as facts, if Tycho gets in here, he'll make our brains explode. First one to flame/flamebait gets a lock+warning. Character Comparisons - Tycho - 25-08-2005 Kefka Wrote:There are too many factors to write a comprehensibe guide about that, I mean a real guide, not opinions stated as facts, if Tycho gets in here, he'll make our brains explode.;p Eh, I think this one isn't all that subjective. The animation thing is based on speed (there might be errors), and most of it is from Kefka's research. Still, I don't really believe ST tried to balance the game. By looking at the games, it seems like their way of developing would be something like this; Quote:"Hmm, Hunters rocked too much in DC because they could use awesome RA weapons. Let's make all of them suck as compared to Rangers now, by making all good guns RA-exclusive, and by giving some of the best HU weapons in the game usable by Rangers as well. Hey, how about we give all Rangers a decently good ATP at L200 as well? Wouldn't it rock if a RAcast with Daylight Scar could (max ATP, 100% to the applicable attribute, L30 S/D) could do 92% of the damage HUcast could do that way, while still being able to use kick-ass guns?" I couldn't think of a good ending, not expecting anyone to read all of it anyway. I think the androids - fleshies issue is one of the only things Sonic Team balanced well (for Rangers that is). I'm starting to think RAcaseal might not be as good as RAcast, but both RAmarl's techniques (which, again, are nice for Berserk or maybeh Spirit) and Demon's-that-did-not-get-owned and RAcas*'s traps and bonuses to status-ailment/drain specials are pretty nice. Sorry for the long post, I felt like it. A.S. Wrote:I think only two people should reply to this: Kefka, and Tycho. And me :DYou seem to be right. :3 Character Comparisons - Sebastian - 25-08-2005 >.> am i allowed to post here? anyway, i dont think every class is equaled either because some classes are made for begginers and if all the classes were equal any noobie that tryed to play would get pwned by boomas. And other classes are made for people that like to have a challenge. thats what me thinks at least. Character Comparisons - cyan - 25-08-2005 well consider me a hard sell, i suppose. it's true that the game tends to be buggy at times. in multi, if you're around a tank in the mines and someone uses a mag elsewhere, the tank's missiles still clobber you. many bugs like that. but those are foresight issues, not planning. some characters probably are better in the get go. with rangers i woop up on the forest starting fresh. with forces, i get rocked. still, it seems dubious that the balance could be that botched up when this was something that was premeditated. i know that three of the people that posted here are regarded as the most awesome people on the boards. as of right now, only one person really gets my attention when speaking and that's whiteninja. very helpful. but that's just my fresh perspective. in summary, all i'm trying to convey is the point that, if you want to be a particular player class for whatever reason, go ahead and be it. you will have more fun that way. even if they aren't as good in particular areas as the ugly sucker you don't want to be. and imo, there are a lot of doofy looking player character meshes in this game. Character Comparisons - K_I_R_E_E_K - 25-08-2005 Sebastian Wrote:>.> you pick the caracther that suits you best. a force may have low atp and ata but they fight with mst, and on dc humars can use all techs in lvl 15 which is good, the balanced characther is the humar then comes the others hucast, fomar, racaseal that are good at something and bad in another. if the stats were all balanced betwen characthers then there only would be 1 characther(wich is not the case). Character Comparisons - Jimbo1990 - 25-08-2005 i agree with that Character Comparisons - Tycho - 25-08-2005 cyan Wrote:in summary, all i'm trying to convey is the point that, if you want to be a particular player class for whatever reason, go ahead and be it. you will have more fun that way.I thought that was totally not the point of the topic? :/ K_I_R_E_E_K Wrote:if the stats were all balanced betwen characthers then there only would be 1 characther(wich is not the case).... No. Then there would be twelve balanced classes. o_o Character Comparisons - whiteninja - 25-08-2005 Tycho, I read that whole thing, and it was funny beyond all reason. How about from now on, no one even bothers to try to say which one is "best." Because it never turns out pretty! Just don't even try! The absolute closet you can get to saying which class is best is saying the lv 200 stats and max stats of each character along with any special abilities, saying a complete list of all equipment usable by each class, and the animation speeds. Just state all of that objective data and let anyone think whatever thoughts they get from it! And for the stats and animations you can go to the link Tycho just gave, and for equipment lists, you can go to the item database here and sort by class. All people have opinions. A opinion is always correct to the person who holds that opinion and to anyone else who holds the same opinion by coincidence, but an opinion is always incorrect to a person who holds an opinion that is contrary to the first opinion. Since opinions are all based on non-objective data, there is no way to ever say that one opinion is right, for everyone, nor that one opinion is wrong, for everyone. Opinions are not facts and they are unable to be used as such.... but that's just my opinion.
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