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weapon's attributes - Printable Version

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weapon's attributes - K_I_R_E_E_K - 19-10-2005

wich is the best special for a saber, dagger.........
for example... wich is the best special to have on a mechgun
also i would like to know if the special fire/shock damage are good in some way, because i have weapons with that atribute but they make a real low damage even on a machine (shock damage)
resuming i do almost 4x the damage with a normal atack wich has better acuracy then with a fire damage wich has less ata and power. (maybe i don't use them correctly).


weapon's attributes - whiteninja - 20-10-2005

Hehe... jarl Tongue

Well the Fire, Lightning, and Freeze specials' damage are based on your level. I remember when my Ramar first entered Ultimate at level 79 (my first ever character to get there) I had some Burning Gatlings, and they did more damage than my Heavy attack because my ATP was so low.

Other specials like the Bind ones do 1/2 damage of the Normal Attack, but can do a special effect. The HP drains will also take the HP that you gain from the enemy (so even if you do 0 damage, if you drain 120 HP, the enemy gets 120 damage).

Others like Demon's do a set % of the enemy HP (Shadow attacks would do 100%).

Then the ones like Charge that drain something, do a little less than double a heavy attack damage.

Then weapons that hit multiple enemies have special attacks that are split up:
- 1/2 - Daggers, Double Sabers, Twin Swords, Swords, Partisans, Launchers
- 1/3 - Shots, Mechs, Slicers
(There's probably more I forgot)
Some special weapon specials don't reduce though, and Charge, Spirit, and Beserk never do, and S-Rank weapons don't reduce either.

You too >_>


weapon's attributes - colohue - 20-10-2005

I'd suggest a Drain weapon because taking on bosses at low levels a Drain weapon can be a life saver, especially if you're an android or don't have Resta. This is best early on. Obviously a King's weapon would be brilliant as well. Nothing quite like levelling up without actually killing anything.


weapon's attributes - Ria - 20-10-2005

Drain is good if you're an android. But my personal favourite in teams, would be the paralising one!


weapon's attributes - K_I_R_E_E_K - 20-10-2005

colohue Wrote:I'd suggest a Drain weapon because taking on bosses at low levels a Drain weapon can be a life saver, especially if you're an android or don't have Resta. This is best early on. Obviously a King's weapon would be brilliant as well. Nothing quite like levelling up without actually killing anything.
for all the weapons ?
whiteninja- is it usefull (fire and shock damage) on the gameplay?


weapon's attributes - whiteninja - 21-10-2005

K_I_R_E_E_K Wrote:whiteninja- is it usefull (fire and shock damage) on the gameplay?
Only if your ATP is so low that you can't do damage with the regular attacks; which your Humar shouldn't have a problem with.


weapon's attributes - colohue - 21-10-2005

Drain would be especially helpful for a long range weapon because it means you can heal out of danger, but it would still be useful to have Drain on any weapon really. I imagine a Drain Partisan would be a very quick healer.


weapon's attributes - Shade - 21-10-2005

kings is good for spreads and mech guns... at least for low characters...


weapon's attributes - K_I_R_E_E_K - 21-10-2005

very helpfull the hits you all have gave me. thanks
are the 1/4 ,1/2 or instant kill good on an weapon?
and papalisis on enemys? is that usefull with a humar char (low ata)


weapon's attributes - whiteninja - 21-10-2005

K_I_R_E_E_K Wrote:very helpfull the hits you all have gave me. thanks
are the 1/4 ,1/2 or instant kill good on an weapon?
and papalisis on enemys? is that usefull with a humar char (low ata)
Hell weapons are only good until about VH Mines, and then the weapon needs a high hit%.
Devil's and Demon's are usefull and they hit quite often too. You will still need a high ATA or hit% to make them effective though.
Paralysis can be helpful, just once again, make sure you have the ATA.