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Ruby bullet or Red handgun? - Printable Version

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Ruby bullet or Red handgun? - jarl - 16-12-2005

ok, heres what i have:

ruby bullet 0,0,20,20
red handgun 0,0,40,0.


They are for my RAcast who will be working primarily in mine, hunting a yasminkov. Here's the catch- they both do exactly the same amount of damage. is it worth frinding the RH? 50 grinders isnt a small amount.... i will stay in mine for a VERY long time, but eventually i will move on to ruins, and as soon as i do i will have no use for it, so what should i do?


Ruby bullet or Red handgun? - Poo Fly - 16-12-2005

grind the red handgun, find the yasminkov and ditch both handguns Big Grin


Ruby bullet or Red handgun? - jarl - 16-12-2005

do you think its worth grinding the handgun just until i get the yas though? 1/1000 drop off a gilchic is pretty easy, so im not totally sure its worth it.


Ruby bullet or Red handgun? - Poo Fly - 16-12-2005

got a point, if the handguns are doing well as they are, leave em ungrinded.

EDIT: the ruby bullet will be usefull in the ruins still, it has dark %s and i believe the ruby bullet can pierce delsabers' guard.


Ruby bullet or Red handgun? - DARKMATTER - 16-12-2005

grind them all xD. just do quests and stuff. do runs in caves, mines and ruins ull get grinders for sure. Usually get bout 2 monos, 1 di and 1 tri per DSP run.


Ruby bullet or Red handgun? - NetNomad - 16-12-2005

Grind the red gun and then keep it for a HU... Ruby Bullet is just plain cooler on RAs (particularly RAmarl Tongue).


Ruby bullet or Red handgun? - jarl - 16-12-2005

Poo Fly Wrote:EDIT: the ruby bullet will be usefull in the ruins still, it has dark %s and i believe the ruby bullet can pierce delsabers' guard.

thats being kept for ruins, then!

i have plenty of grinders, i just dont want to waste them. true, extra damage would be nice (doing 190 ish with charged, 100 without) but i dont need it, and the yasminkov wants a +60 grind, so i dont really want to waste it. while its true the RH would be handy for upcoming chars, i also have a 35,25,0,0 which will be useful for them as well (if i dont trade). its not a case of needing grinders, its a case of not wanting to waste them just incase i come accross an uber weapon i didnt think i was going to get and need loads of grinders to max it.

edit: i only have the one HU, a HUcsaeal and she has a drainrailgun w/ 50% hit, that gets 120 hp a steal, which i ownt change for the RH because of the special, so im not sure what to do.


Ruby bullet or Red handgun? - whiteninja - 16-12-2005

Go with the Ruby Bullet. You do not need to bother with grinders then, and if you don't need a Handgun for you Hunter, the Ruby Bullet will do better in the long run. The lack of %'s don't really matter for Native and Beast, since they're easy enough to kill anyway.


Ruby bullet or Red handgun? - NetNomad - 16-12-2005

Well if you must use the drain gun, use both... the drain gun for special, the RH for power. By lv50 I would be equipping a non-common gun on a HUcaseal if possible... even if it's only a Varista. If you need HP steal, I'd say get yourself a gush vulcan with hit% (this is the only nonrare weapon you'll ever see me using, and only on my HUcast and HUcaseal)... or better yet, hunt her a nice chainsawd. Wink


Ruby bullet or Red handgun? - jarl - 16-12-2005

i have a chainsawd, but no hit Sad
i have gush vulcans, but no hit Sad
i have plenty of varista's, but lets face it, they suck.
i have a drain railgun with 50% hit. thats quite good...

see what i mean? i dont like close combat HP stealing much, either. i find you tend to steal some hp then loose everything you've just stolen+ a bit more when you get hit half a second later, but thats probably because of bad ATA on my part... should be ok soon, god/arm piping session should be happening when ican be bothered (after this FoS run for god/battle) also, the RH would be useful for her, it has to be said because of the native %.