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Find JP/US ships, 50/60Hz mode
#31
Lol, i couldnt agree more really, or they could have just made Episodes I & II like Episode III instead of a straight port, combining 50 & 60Hz all together like one big happy family!

Everything being in 60Hz makes it incredibly difficult (Or impossible) for me to get any pictures of any kind from online I & II games, especially quests Sad

50Hz was always quiet and emtppy though in all honesty, mainly because everyone preferred to play with other people worldwide! (Wonder why? Tongue)

Anyways, i wouldnt have thought itd FSOD you when you log on and dialup in 50Hz mode. It will disconnect you automatically, but thats all it should do...
#32
Yeah, and the bonus is with Episode 3, if some saddo FSOD you, you didn't lose any cards, why can't Sega do this with PSO1/2, that's what the Sega File is for anyway, (that, and storing all our useless connection data, lol).

I think a server side Lvl calculator would be a good idea, eg. it at 15:00 you was level 20, and at 15:15 you logged back on at level 45, it'd twig something, and monitor your games, also it could check your bank items as well, to see if any of them have been modded/hacked/duped.
#33
Well thatd definately be a plus to take a notice of any immediate cheaters, but very doubtful that anything like that would be made for games for a while.
#34
It's already implimented in PSO:BB I believe, this would just be extending upon it, though it would require precision mathematics, and Sega can only coount up to £5.99, lol.
#35
Most online games are server side, well, most good ones Angry
I hate ST...
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#36
Yup, Neverwinter Nights, RuneScape, Alien AA, (though it sucks now 'cos you have to pay).
#37
I played runescape for a while, by a while i mean until i had pretty much completed non members. But what there was was good, i wasnt even paying and i was getting a decent service. I hope ST learn from this.
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#38
That's like saying one day all food will be 100% healthy for you, ain't gonna' happen.
#39
Well thats like saying you can make a relevant metaphorical connection between a virtual game and real food Wink
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#40
Ok going to lock this. More of an information topic than anything.

*Locked*


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