02-10-2006, 02:47 PM
Characther advantages and disavantages:
HUmar and HUnewearl
Both have a average atp, but thanks to techs like shifta or zalure the criatures can be defeated easily, if the atp is still not enouph they can use techs to help defeat the criatures, but do not expect miracles.
HUcast
With the highest atp and hp they can survive longer and probably they are the only ones that can do a decent damage to the creatures in the beguining
RAmar
They can hit the creatures, but the damage will be low or 0, but they can use techs like shifta or zalure wich for this char is essential due to the low atp
RAcast and RAcaseal
Probably the hardest characthers to play on ultimate, the lack of power and tecks makes them very difficult to handle, but the other stats may be usefull when you try to evade or hit the creatures
Forces
The easiest characthers to play in ultimate, the low atp and ata makes the magic the only solution, the techs will do a decent damage, and sice ultimate mode has tons of tech disks, the power will increase drasticly
Gameplay:
-HUNTERS-
Preparatives:
Hunters have a high atp but still a low ata to hit the creatures so mechs or any gun is out of the question, a good weapon may be a double saber of some sort with 30% native or more, if you donât have, then just use a good atp weapon with percents.
Get a good armor like ultimate frame with 4 slots, they can be found on vhard ruins and echange all units with god powers, if you have god abilities go to the bank and deposit them (you will need them when the atp reach the limit), also on hard mines or vhard mines you should look for a mag and increase the atp to the max you can, I recommend at least 120 pow on the mag, good photon blasts and abilities can also help.
Forest
If you are a tech user then aply shifta/deband/jellen/zalure at all time. I recommend doing the first 3 quests before going for the real thing, if you are near lvl 100 or above, and you feel confident then try doing forest but not the boss, you should look for a red handgun or a red saber/ancient saber (depends on id), these weapons have a high ata and atp so these should be equipped as soon you find them because they can be found easily, after obtaining these the boss will be easier, use support techs and manage to control your foot work because running is something that you will need or else you will be frizzed.
Caves
The weapons you found on forest can still be usefull in this zone, some ids can get the red dagger wich great for caves and if you want to improve your gameplay in the forest, this weapon may help, also every id (exept for whitill) can find the red sword wich has an amazing atp and an average ata, both weapons are rarer the the red handgun but they can be found.
Caves is a long and dangerous place, so prepare your self with support items, be aware of ob lilies and run when needed.
The boss is way more difficult to kill, the red sword would be nice to use, if not, then use any other weapon, this boss attacks faster then on vhard and has very powerfull attacks so avoiding the attacks is essential, be also extremely careful with the beam attack.
Mines
This zone will be the hardest yet, due to the higher hp and extremely high dfp, your weapons will do a very low damage, so low that you will say that it is a lost cause.
To overcome this proble you have 2 choices, if you are a EU or JP player go online and ask or gain an s-rank, if you want to play offline just try to find the previous weapons with 25% or more, an red hangun with 40% can easily take the job since these creatures will not fall down as in other difficulties, so close combat is hard especially because the creatures come in group.
The exp is very good, but it is also hard to get it.
As for the boss, if you are a tech user then use a tech like rabarta on the monitors and a weapon on the pillars, as for vol opt ver.2 him self the red sword with % can be usefull to hit several spots, try and avoid the attacks that he makes, for the missiles, take them and cure, for the pressing pillar , just run around, for the radom pressing pillar, go close to vol opt and attack (the pillar wont hit you) as for the mazimun attack, run in small circles to avoid the attack, if you get hitted, just make sure you have enouph hp to survive.
Ruins
The creatures have insane stats, dfp is the hardest to overcome, but the atp will make your char hit the ground very hard.
Every id (exept for redria) can fin a common weapon called imperial pick, this weapon has an incredibly high ata, so using hard attacks on forest or caves can be done a lot more often, the atp is lower expecialy because the grinder is only +20, but if you happen to find a % imperial pick then your attack power will be great, so the dfp problem is out.
About the atp, heal whenever needed, some hits even with a good shield and armor will do for sure more the 800, creatures will come in groups so whenever you become traped, attack only one creature, if you use a tech the creatures will attack all at the same time doing an instand death, use the red handgun on creatures like delsaber, indi belra,bulclaw and death bringer, this on expecialy can deequip you weapon and make 1400 damage with one attack.
Basicly every room is easy when there is only 1 tipe of creature, but if you find rooms with mixed creatures, things can get very difficult.
As for the boss you can use perfect resist units or equip a sacred guard if you like, for the darvants use the red handun or any good gun, for the 1st form, always attack and heal when needen, for the 2nd form be aware that he is very fast and after the rapoie/rabarta attack he calls out 3 darvants to do a simultaneous attack doing extreme damage, so run after the attacks and heal (even if the rafoie blast does 100 damage).
For the last phase every thing is the same exept for 2 thing, the megid attack can be avoided, but if it hits you then you are probably dead, and the blue balls attack can follow you, if you take a hit then cure instantly, if you do not heal you will get hitted again, the only way to survive for sure is having more then 1500 hp.
After dalk falz, enjoy the red ring rico ending.
HUmar and HUnewearl
Both have a average atp, but thanks to techs like shifta or zalure the criatures can be defeated easily, if the atp is still not enouph they can use techs to help defeat the criatures, but do not expect miracles.
HUcast
With the highest atp and hp they can survive longer and probably they are the only ones that can do a decent damage to the creatures in the beguining
RAmar
They can hit the creatures, but the damage will be low or 0, but they can use techs like shifta or zalure wich for this char is essential due to the low atp
RAcast and RAcaseal
Probably the hardest characthers to play on ultimate, the lack of power and tecks makes them very difficult to handle, but the other stats may be usefull when you try to evade or hit the creatures
Forces
The easiest characthers to play in ultimate, the low atp and ata makes the magic the only solution, the techs will do a decent damage, and sice ultimate mode has tons of tech disks, the power will increase drasticly
Gameplay:
-HUNTERS-
Preparatives:
Hunters have a high atp but still a low ata to hit the creatures so mechs or any gun is out of the question, a good weapon may be a double saber of some sort with 30% native or more, if you donât have, then just use a good atp weapon with percents.
Get a good armor like ultimate frame with 4 slots, they can be found on vhard ruins and echange all units with god powers, if you have god abilities go to the bank and deposit them (you will need them when the atp reach the limit), also on hard mines or vhard mines you should look for a mag and increase the atp to the max you can, I recommend at least 120 pow on the mag, good photon blasts and abilities can also help.
Forest
If you are a tech user then aply shifta/deband/jellen/zalure at all time. I recommend doing the first 3 quests before going for the real thing, if you are near lvl 100 or above, and you feel confident then try doing forest but not the boss, you should look for a red handgun or a red saber/ancient saber (depends on id), these weapons have a high ata and atp so these should be equipped as soon you find them because they can be found easily, after obtaining these the boss will be easier, use support techs and manage to control your foot work because running is something that you will need or else you will be frizzed.
Caves
The weapons you found on forest can still be usefull in this zone, some ids can get the red dagger wich great for caves and if you want to improve your gameplay in the forest, this weapon may help, also every id (exept for whitill) can find the red sword wich has an amazing atp and an average ata, both weapons are rarer the the red handgun but they can be found.
Caves is a long and dangerous place, so prepare your self with support items, be aware of ob lilies and run when needed.
The boss is way more difficult to kill, the red sword would be nice to use, if not, then use any other weapon, this boss attacks faster then on vhard and has very powerfull attacks so avoiding the attacks is essential, be also extremely careful with the beam attack.
Mines
This zone will be the hardest yet, due to the higher hp and extremely high dfp, your weapons will do a very low damage, so low that you will say that it is a lost cause.
To overcome this proble you have 2 choices, if you are a EU or JP player go online and ask or gain an s-rank, if you want to play offline just try to find the previous weapons with 25% or more, an red hangun with 40% can easily take the job since these creatures will not fall down as in other difficulties, so close combat is hard especially because the creatures come in group.
The exp is very good, but it is also hard to get it.
As for the boss, if you are a tech user then use a tech like rabarta on the monitors and a weapon on the pillars, as for vol opt ver.2 him self the red sword with % can be usefull to hit several spots, try and avoid the attacks that he makes, for the missiles, take them and cure, for the pressing pillar , just run around, for the radom pressing pillar, go close to vol opt and attack (the pillar wont hit you) as for the mazimun attack, run in small circles to avoid the attack, if you get hitted, just make sure you have enouph hp to survive.
Ruins
The creatures have insane stats, dfp is the hardest to overcome, but the atp will make your char hit the ground very hard.
Every id (exept for redria) can fin a common weapon called imperial pick, this weapon has an incredibly high ata, so using hard attacks on forest or caves can be done a lot more often, the atp is lower expecialy because the grinder is only +20, but if you happen to find a % imperial pick then your attack power will be great, so the dfp problem is out.
About the atp, heal whenever needed, some hits even with a good shield and armor will do for sure more the 800, creatures will come in groups so whenever you become traped, attack only one creature, if you use a tech the creatures will attack all at the same time doing an instand death, use the red handgun on creatures like delsaber, indi belra,bulclaw and death bringer, this on expecialy can deequip you weapon and make 1400 damage with one attack.
Basicly every room is easy when there is only 1 tipe of creature, but if you find rooms with mixed creatures, things can get very difficult.
As for the boss you can use perfect resist units or equip a sacred guard if you like, for the darvants use the red handun or any good gun, for the 1st form, always attack and heal when needen, for the 2nd form be aware that he is very fast and after the rapoie/rabarta attack he calls out 3 darvants to do a simultaneous attack doing extreme damage, so run after the attacks and heal (even if the rafoie blast does 100 damage).
For the last phase every thing is the same exept for 2 thing, the megid attack can be avoided, but if it hits you then you are probably dead, and the blue balls attack can follow you, if you take a hit then cure instantly, if you do not heal you will get hitted again, the only way to survive for sure is having more then 1500 hp.
After dalk falz, enjoy the red ring rico ending.


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