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Best mag
#11
And depending on the 4th evolution mag you want, super-high MIND may not be an option. I am planning on having stats of 20/15/30/35 for my FOnewearl's mag when it reaches 100 - this is because I want a Sato and the only characters that can make one require DEF+DEX=POW+MIND. So theoretically, the most MIND I can get on that mag is 135 - and I'm not even planning that much, I'll probably get 120 or something.
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#12
I have an FOnewearl and FOmar and their mags are very different, my FOnewearl has a mag that is 15/0/37/148, no need for POW, where as my FOmar has a mag which is 17/62/61/60 for a good balance of POW, MIND and DEX.
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Louie HUmar Lv 148 viridia \ dark Rabbit RAmarl Lv 120 redria \ WITCHLING FOnewearl Lv 103 pinkal
#13
the most MIND a special ep2 mag can have is 150. also, never give an odd amount of DEX to a mag, 1 ata are added for every 2 DEX so if you have an odd number you don't get the extra ata. it doesn't round up, so 11 DEX = 5.5 ata rounds to 5 ata, 1 level wasted on the mag.
Too legit to quit.
#14
i, myself, tried to create a 5def 195mind mag...

turned out about...

3pow...
27def...
39dex...
130mind...

something like tahta...
but i'm happy...
#15
Increasing other stats is INEVITABLE, if you want to feed it sold and atoms instead of fluids and mates, only people who have a lot of time to spend have Mags like 5/0/10/185.
#16
It doesnt take too long for a mag 15/0/0/185

lvl 1 -10 > monofluids
lvl 10 - 35 > 11 difluids, finish with monofluids
lvl 35 - 50 > monofluids
lvl 50 - 200 > monofluids and difluids
That my dear friends is what i have done for my FOnewearl mag

It works the same for power, but use the mate version

NOTE: I might only work with certain ids/characters, I don't know as of yet
#17
LoL the odd dex was an accident, I asked my friend to feed my mag and told him what to feed but i forgot the dex was quite high so when it leveled to 199 it took dex with it and went to 200 :O, But it works just fine anyway Smile
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Louie HUmar Lv 148 viridia \ dark Rabbit RAmarl Lv 120 redria \ WITCHLING FOnewearl Lv 103 pinkal
#18
You can have a 50/0/0/150 Sato, I have one =/
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#19
Kefka Wrote:You can have a 50/0/0/150 Sato, I have one =/
i want one .. how would you make it have an equal amount of def and mind at lvl 100
Look For FaboCraven in PSOBB, i need friends Smile
#20
1. get a mag
2. feed it monofluid
3. at level 10 have ranger have the mag so you get kalki and the move estella
3. feed it monofluid
4. at level 35 you get tapas and the move mylla and youlla
5. feed it difluid
6. at level 50 give it to a virdia, skyly, purplenum, redria, or yellowboze hunter so you get ushasu and the move golla
7. feed it antiparalysis and make sure that the hunter from the last step has the mag every 5th level, do this until DEF is 50
8. feed it difluids until MIND is 49
9. raise MIND to level 50 while the right character is holding it
-- virdia, blueful, redria, whitill:
---- deva - male hunter
---- savitri - female hunter
---- pushan - male ranger
---- rukmin - female ranger
---- nidra - male force
---- sato - female force
-- skyly, pinkal, yellowboze:
---- rati - male hunter
---- diwari - female ranger
---- bhima - female force
10. feed the special mag difluids until level 200

it has golla instead of pilla, but it's decent enough.
Too legit to quit.


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