29-03-2005, 08:43 AM
Well, I still hold strong as a nintendo enthusiast but it seems that I couldn't bring my self to hold my contempt for the PSP for I bought one two days ago. (That's what I get for working at a game store...*sigh*) It's not so much the system, but rather the nature of the games. The games it has differ greatly from anything offered on game boy or DS, the look and feel are completely different. The two games in question that made my decision were Lumines and Metal Gear Acid.
First off in case your unfamiliar, Lumines is a puzzle game that can reall only be described as the spawn of Tetris, Supper Puzzle Fighter and the noir DC/PS2 game, Rez. It's a simple "line-up colors, stack blocks and make them dissappear" style game but the ingenuity simply overwhelmed me. The game is structured more like a music generator rather than your generic puzzle game. All of the things you do (i.e. move, drop, rotate blocks/make chains, etc.) all generate sounds that contribute to the music playing in the background. Another difference is that this is all not done in real time, but instead there is a time-bar that sweeps across the stage rendering all the chains to the specific beat of the song your on. It might sound simple or "been there done that" to some but I've never played a puzzle game before that made me lose track of three hours. (Yes, three hours passed in what seemed like 10 minutes. It's that addicting.)
The other game is Metal Gear Acid. I've always been a fan of the Metal Gears, more for the story rather than the gameplay but this title is different. Instead of your ordinary action game it's almost an exact spin off of the card based tactic style used in PSO Episode 3. So with the great story now combined with the card battling, pack winning nature of PSO, I was again emersed in a PSP game to my suprise.
I know a lot of people here are pro-nintendo, as I still am with my GC and DS, but the sheer fun of the games are what drew to getting a PSP. So anyone is free to crticize the system, SONY or whoever they want, but don't criticize the games for they are actually very good and as a gamer I can't help but like them.
First off in case your unfamiliar, Lumines is a puzzle game that can reall only be described as the spawn of Tetris, Supper Puzzle Fighter and the noir DC/PS2 game, Rez. It's a simple "line-up colors, stack blocks and make them dissappear" style game but the ingenuity simply overwhelmed me. The game is structured more like a music generator rather than your generic puzzle game. All of the things you do (i.e. move, drop, rotate blocks/make chains, etc.) all generate sounds that contribute to the music playing in the background. Another difference is that this is all not done in real time, but instead there is a time-bar that sweeps across the stage rendering all the chains to the specific beat of the song your on. It might sound simple or "been there done that" to some but I've never played a puzzle game before that made me lose track of three hours. (Yes, three hours passed in what seemed like 10 minutes. It's that addicting.)
The other game is Metal Gear Acid. I've always been a fan of the Metal Gears, more for the story rather than the gameplay but this title is different. Instead of your ordinary action game it's almost an exact spin off of the card based tactic style used in PSO Episode 3. So with the great story now combined with the card battling, pack winning nature of PSO, I was again emersed in a PSP game to my suprise.
I know a lot of people here are pro-nintendo, as I still am with my GC and DS, but the sheer fun of the games are what drew to getting a PSP. So anyone is free to crticize the system, SONY or whoever they want, but don't criticize the games for they are actually very good and as a gamer I can't help but like them.
PSU Character:
Izurei - Level 50 Cast, Rank 10 Ranger/Rank 3 Force (Future Guntecher) - Universe 2 or 15
Izurei - Level 50 Cast, Rank 10 Ranger/Rank 3 Force (Future Guntecher) - Universe 2 or 15

