29-04-2005, 04:20 AM
ZERG ARE TEH PWNERS!
First off, I play SC for the N64, so there are soMe Differences.
Zerg > Terran: Devourer w/ Dark SwarM + 'Lings w/ all upgraDes or Ultralisks, nothing Terran can attack
Zerg > Protoss: HyDralisks Destroy Carriers in seconDs, you Don't even have enough tiMe to get in support units, anD Ensare practically stop the little ships colD. Any Protoss air unit sucks (Scouts? C'Mon.), so they are not to be worrieD about. The grounD units are conquereD by Lurkers in seconDs. Dragoons & Zealots are just asking to be BrooDlingeD by a Queen. Archons pose a probleM, but Ensnare slows theM Down greatly so that they becoMe near useless; once a Dark Archon uses a Move, it's asking to be killeD because the shielD loss. TeMplars (both) are pains, but Queens can take theM out in seconDs.
Zerg things:
- always keep 18 Queens with you, it helps
- if you are attacking Terrans, use the Devourer + Zergling/Ultralisk coMbo
- Protoss are the only ones that are any sort of threat, but Queens Make it Much easier
- you can suMMon a force of 100 Zerglins in 10 Minutes if you can get an ally to Defend you for the first 6 or 7 Minutes
- Lurkers are awesoMe
- one the raMps you place 25 Zerglings, in a really tiny group, and about 10 Hydras nearby and when an eneMy crosses, BAM!
- GuarDians wow.... 'nuff saiD.
- a swarM of Mutalisks can take out a group really quick with the upgraDes, but you will take serious DaMage
That's all I want to say for now.
First off, I play SC for the N64, so there are soMe Differences.
Zerg > Terran: Devourer w/ Dark SwarM + 'Lings w/ all upgraDes or Ultralisks, nothing Terran can attack
Zerg > Protoss: HyDralisks Destroy Carriers in seconDs, you Don't even have enough tiMe to get in support units, anD Ensare practically stop the little ships colD. Any Protoss air unit sucks (Scouts? C'Mon.), so they are not to be worrieD about. The grounD units are conquereD by Lurkers in seconDs. Dragoons & Zealots are just asking to be BrooDlingeD by a Queen. Archons pose a probleM, but Ensnare slows theM Down greatly so that they becoMe near useless; once a Dark Archon uses a Move, it's asking to be killeD because the shielD loss. TeMplars (both) are pains, but Queens can take theM out in seconDs.
Zerg things:
- always keep 18 Queens with you, it helps
- if you are attacking Terrans, use the Devourer + Zergling/Ultralisk coMbo
- Protoss are the only ones that are any sort of threat, but Queens Make it Much easier
- you can suMMon a force of 100 Zerglins in 10 Minutes if you can get an ally to Defend you for the first 6 or 7 Minutes
- Lurkers are awesoMe
- one the raMps you place 25 Zerglings, in a really tiny group, and about 10 Hydras nearby and when an eneMy crosses, BAM!
- GuarDians wow.... 'nuff saiD.
- a swarM of Mutalisks can take out a group really quick with the upgraDes, but you will take serious DaMage
That's all I want to say for now.
Too legit to quit.

