20-06-2005, 09:26 AM
Rough guidelines (differ slightly for different classes)
20 - Hard
40 - VHard
80 - Ultimate
It may be hard for forces/some rangers if you lack scapes as Falzs' grants or grand slash may kill you in one hit (sometimes heaven punisher to) but take some dragon HPs or resist saints and you should hang on in there.
Androids find it tough because you have a maximum of 40 heals
(10x Star, 10x Tri/di/monomate)
It is always worth paying for 10 stars on top if you can afford it and bring a scape or two.
20 - Hard
40 - VHard
80 - Ultimate
It may be hard for forces/some rangers if you lack scapes as Falzs' grants or grand slash may kill you in one hit (sometimes heaven punisher to) but take some dragon HPs or resist saints and you should hang on in there.
Androids find it tough because you have a maximum of 40 heals
(10x Star, 10x Tri/di/monomate)
It is always worth paying for 10 stars on top if you can afford it and bring a scape or two.
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