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PSO Episode IV
#9
SilentBob Wrote:if you ask me, ep 4 was kinda half ass.
just some new skins and textures and music.
oh, and how the whole map is set up,
but it doesnt seem to contain anything new
(it might sound weird but im sure some of you
know what im talking about. the step from
ep 1 to 2 was way bigger than this)

Well no crap, if you want new gameplay you need a new game engine! That would be PSU. Also, no new city area! ST are too lazy for their own good. However, I will say graphically the desert was kick ass (for PSO).

I thought the new enemies, well, some of them, were quite imaginative. The hopping merissas, the circling Pazuzu, the charging and rapid flame launching bootas. Not to mention the ranged/melee arm stretching gorans.
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Messages In This Thread
PSO Episode IV - by T-Nemesis - 24-08-2005, 04:50 PM
PSO Episode IV - by Forge - 24-08-2005, 06:52 PM
PSO Episode IV - by T-Nemesis - 24-08-2005, 06:55 PM
PSO Episode IV - by Jimbo1990 - 25-08-2005, 04:01 PM
PSO Episode IV - by Anti Hacker - 25-08-2005, 04:16 PM
PSO Episode IV - by Jimbo1990 - 25-08-2005, 04:17 PM
PSO Episode IV - by Anti Hacker - 25-08-2005, 05:16 PM
PSO Episode IV - by SilentBob - 25-08-2005, 09:02 PM
PSO Episode IV - by Anti Hacker - 26-08-2005, 06:14 PM

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