07-12-2005, 03:27 PM
I know it wasn't a conducive option at the time (too much programming for what they thought it worth), but I know that now they could do this:
Color everything. Let's use the Fomar for example. Now, you choose the mesh (game dev. terminology for the invisible model that is later skinned) that you want for the hair, face, and costume. Then you could select different aspects of that person, eyes, hair, trim of robe, body of the robe, chest plate, collar, and for each one you could color it like you did the hair. Via turning up and down the reds, greens, and blues.
I'd bet money that we'll see something similar in PSU though.
That would be cool. That way you don't end up stuck with the option of a robe that is either blue and yellow or purple and green. That just plain sucks.
Now, something I'm wondering is.. do they have mod capacity for PSO for PC? Often times, PC games have a utility of one kind or another out there allows for end users to become "modders". That's probably elementary to some of you.
I used to mod a game called "Deus Ex", and I was a skinner and mapper. If I could do that sorta thing for PSO, oh man I'd have a good time.
Keep in mind that by "mod" I mean that it would be an add-on to the game, and would not interfere with regular players of the original game as cheating does.
Color everything. Let's use the Fomar for example. Now, you choose the mesh (game dev. terminology for the invisible model that is later skinned) that you want for the hair, face, and costume. Then you could select different aspects of that person, eyes, hair, trim of robe, body of the robe, chest plate, collar, and for each one you could color it like you did the hair. Via turning up and down the reds, greens, and blues.
I'd bet money that we'll see something similar in PSU though.
That would be cool. That way you don't end up stuck with the option of a robe that is either blue and yellow or purple and green. That just plain sucks.
Now, something I'm wondering is.. do they have mod capacity for PSO for PC? Often times, PC games have a utility of one kind or another out there allows for end users to become "modders". That's probably elementary to some of you.
I used to mod a game called "Deus Ex", and I was a skinner and mapper. If I could do that sorta thing for PSO, oh man I'd have a good time.
Keep in mind that by "mod" I mean that it would be an add-on to the game, and would not interfere with regular players of the original game as cheating does.

