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close combat
#19
Anti Hacker Wrote:As for what kefka or anyone else thinks, thats upto to them and is mere opinion.

*que kefka coming in* 'its NOT opinion! after careful research i have discovered, as well as several others that its defiantely not a.............'


finally, someone that speaks sense! i never thought i would hear that! charge vulcs. w/ hit have no downside, is that good or bad?

*que kefka coming in* 'after careful research i have discovered, as well as several others that its bad. this is because.............'

ok, whatever. careful research, myass. as anti said, in a perfect game no-one would get hit, so why do you need a tank character anyway?

thankyou anti, for speaking sense. i think thats 3 ppl now that think charge vulcs are good Tongue


netnomad: sucky weapons, fine. but when the going gets tough why dont you think 'heh, fuck this' and pull out your charge vulcs w/ 50% hit that you saw in the shop earlier? true, PSO is pretty dammed easy, but especially at lower levels and during bosses/certain fights it is SO useful to just finish it off quickly (i.e- if you have a CPU getting screwed over, do you want to spend x longer killing teh enemies because you refuse to use weapons that give you an advantage?)

i keep a pair of 45% hit standard vulcs. on my HUcaseal for tought times, i.e- facing down 4 hildelts. you CANNOT do that with a demo comet, or drain railgun. you need a hard hitting accurate weapon for that, so the vulcs are what i choose. i would prefer a good special, but decent specials dont want to have hit in my opinion. (and i cant exactly zerk with 4 hildelts beating the crap out of a lvl 68 char....)
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Messages In This Thread
close combat - by link87 - 11-12-2005, 08:35 PM
close combat - by jarl - 11-12-2005, 08:41 PM
close combat - by link87 - 11-12-2005, 08:52 PM
close combat - by jarl - 11-12-2005, 08:57 PM
close combat - by link87 - 11-12-2005, 09:09 PM
close combat - by N1NJ4 - 11-12-2005, 11:15 PM
close combat - by A.S. - 11-12-2005, 11:21 PM
close combat - by TheUnnamedOne - 12-12-2005, 09:59 AM
close combat - by K_I_R_E_E_K - 13-12-2005, 04:52 PM
close combat - by Zihark - 13-12-2005, 07:16 PM
close combat - by Forge - 18-12-2005, 12:19 PM
close combat - by pink - 20-12-2005, 06:05 PM
close combat - by DARKMATTER - 20-12-2005, 06:49 PM
close combat - by NetNomad - 20-12-2005, 08:12 PM
close combat - by Anti Hacker - 21-12-2005, 02:06 PM
close combat - by NetNomad - 21-12-2005, 06:38 PM
close combat - by Anti Hacker - 21-12-2005, 06:50 PM
close combat - by NetNomad - 21-12-2005, 10:19 PM
close combat - by jarl - 21-12-2005, 10:30 PM
close combat - by Anti Hacker - 21-12-2005, 10:31 PM
close combat - by NetNomad - 21-12-2005, 11:28 PM
close combat - by Anti Hacker - 22-12-2005, 03:30 PM
close combat - by K_I_R_E_E_K - 22-12-2005, 04:51 PM
close combat - by tj67 - 22-12-2005, 04:57 PM
close combat - by K_I_R_E_E_K - 22-12-2005, 05:03 PM
close combat - by tj67 - 22-12-2005, 06:38 PM
close combat - by NetNomad - 22-12-2005, 07:37 PM
close combat - by tj67 - 22-12-2005, 07:52 PM
close combat - by MarioVet - 22-12-2005, 08:08 PM
close combat - by jarl - 22-12-2005, 08:34 PM
close combat - by tj67 - 22-12-2005, 08:56 PM
close combat - by MarioVet - 23-12-2005, 12:25 AM
close combat - by tj67 - 03-01-2006, 05:19 PM
close combat - by MarioVet - 03-01-2006, 07:05 PM
close combat - by tj67 - 03-01-2006, 08:50 PM
close combat - by MarioVet - 04-01-2006, 12:08 AM
close combat - by tj67 - 04-01-2006, 02:05 PM
close combat - by Spoof - 04-01-2006, 05:11 PM
close combat - by nomercy - 04-01-2006, 05:33 PM
close combat - by tj67 - 04-01-2006, 06:28 PM
close combat - by jarl - 04-01-2006, 06:40 PM
close combat - by MarioVet - 04-01-2006, 06:42 PM
close combat - by tj67 - 05-01-2006, 05:18 PM
close combat - by jarl - 05-01-2006, 06:28 PM
close combat - by tj67 - 05-01-2006, 08:51 PM
close combat - by Anti Hacker - 06-01-2006, 08:38 PM
close combat - by tj67 - 09-01-2006, 03:35 PM

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