24-12-2005, 05:49 AM
Kefka Wrote:It never was the game's goal to go from point A to point B as fast as possible in SA1 or SA2, especially not in SA2, where points mattered much more than time.You got me on the levels, but it was the objective in the original Sonics that defined what a 'sonic game' is. The whole premise of the series was to run as fast as possible, really. The enemies and emeralds just gave it more depth. That's why more "classic" gamers prefer Sonic Adventure over SA2, since it kept that emphasis on speed

