20-01-2006, 10:23 PM
(This post was last modified: 20-01-2006, 10:27 PM by Anti Hacker.)
I find your arguement confusing and with broken analogy links in several places. It also is oddly similar to the "Oedipus Complex".
For a start, I back up my weapons and suffer from no hidden guilt. What you are suggesting is bordering on a Freudian view of PSO, and I find this disturbing. The very concept that I could feel guilt over a game is ridiculous.
You will find that people who back up weapons do not whine or cry their eyes out, because, well... They have back-ups. That's the point. The most irritating people to be around in such circumstances are uber legits;
They whine and on top of this they often go to the trouble of hunting the weapon all over again!
You say the games weapons dont mean much to you, but you hunt them all over again (doing things the hard way) instead of backing up? I find this to be extremely self-contradictory.
Your lottery analogy is broken.
The correct analogy is that: You have a chance of finding a weapon from an enemy.
You have a chance of winning the lottery from your ticket.
If you dont get the weapon, you shouldnt hack the weapon.
If you dont win the lottery, you shouldnt get a ticket refund/the million dollars anyway.
^ That is not the same as what you said. Back up is not the same as hacking something you never got/earned in the first place therefore the backup theorey can still be considered legit.
I find your link between spawn killing and RPG back up un-connectable. It makes no sense at all. Surely spawn killing on an FPS would be linked to spawn killing on an RPG.
You refer multiple times to not bothering to back-up because it's "just a game" find this ironic, because backup is faster/easier and actually if it's "just a game" why re-hunt? Backup is like insurance. Some mad man savages your car, you claim on the insurance rather than having to buy a whole new car. No one considers this swindling/cheating the law or society.
For a start, I back up my weapons and suffer from no hidden guilt. What you are suggesting is bordering on a Freudian view of PSO, and I find this disturbing. The very concept that I could feel guilt over a game is ridiculous.
You will find that people who back up weapons do not whine or cry their eyes out, because, well... They have back-ups. That's the point. The most irritating people to be around in such circumstances are uber legits;
They whine and on top of this they often go to the trouble of hunting the weapon all over again!
You say the games weapons dont mean much to you, but you hunt them all over again (doing things the hard way) instead of backing up? I find this to be extremely self-contradictory.
Your lottery analogy is broken.
The correct analogy is that: You have a chance of finding a weapon from an enemy.
You have a chance of winning the lottery from your ticket.
If you dont get the weapon, you shouldnt hack the weapon.
If you dont win the lottery, you shouldnt get a ticket refund/the million dollars anyway.
^ That is not the same as what you said. Back up is not the same as hacking something you never got/earned in the first place therefore the backup theorey can still be considered legit.
I find your link between spawn killing and RPG back up un-connectable. It makes no sense at all. Surely spawn killing on an FPS would be linked to spawn killing on an RPG.
You refer multiple times to not bothering to back-up because it's "just a game" find this ironic, because backup is faster/easier and actually if it's "just a game" why re-hunt? Backup is like insurance. Some mad man savages your car, you claim on the insurance rather than having to buy a whole new car. No one considers this swindling/cheating the law or society.
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