07-08-2006, 09:39 PM
Nomad, the enemies step toward you too.
The Needle user can either:
- Step forward. Duh.
- Attack the closest enemy. It will flinch, while the other ones behind it do not. They walk up, and by the second or third hit, you are hitting them too.
- Start out close to the enemy and shoot from as close as 2-3 steps. (If you start out on a heavy attack.)
The Slicer user on the other hand MUST be several steps away to start a combo, because they time the animation takes is enough time for an enemy to walk forward and smaq j00. As you get closer, the enemy is still able to step forward, since you do not hit them rapidly enough. The enemy gets closer, you get closer. Unless you started out pretty far away, or there is a confuse/freeze trap, you'll get smacked before the 3rd part of the combo.
If you really want to take the range of the Slicer that way though, then the two become completely different. You cannot even compare the two, and then it is only a matter of personal opinion and preferences.
The Needle user can either:
- Step forward. Duh.
- Attack the closest enemy. It will flinch, while the other ones behind it do not. They walk up, and by the second or third hit, you are hitting them too.
- Start out close to the enemy and shoot from as close as 2-3 steps. (If you start out on a heavy attack.)
The Slicer user on the other hand MUST be several steps away to start a combo, because they time the animation takes is enough time for an enemy to walk forward and smaq j00. As you get closer, the enemy is still able to step forward, since you do not hit them rapidly enough. The enemy gets closer, you get closer. Unless you started out pretty far away, or there is a confuse/freeze trap, you'll get smacked before the 3rd part of the combo.
If you really want to take the range of the Slicer that way though, then the two become completely different. You cannot even compare the two, and then it is only a matter of personal opinion and preferences.
Too legit to quit.

