04-12-2012, 07:07 PM
Recap for tomorrows update! maybe a wall of text but its covering everything 
Dark falz:
he's the size of a planet, for a start. Appears as a emergency quest randomly, now how this works is the following:
His health pool is decided by the current number of people on the ship (not sure if its dynamic, or decided as the quest goes live).
Phase one lasts for 30 mins (20 min limit per quest attempt, however), in which you need to kill as many arms as possible, to weaken falz. Anyone can take part, from lv1 in normal mode (suicide ^_^) to lv50 for very hard mode. Everytime you kill a hand of falz, it goes towards the entire ships progress, not just your party of 12's. Its also unknown at this time if killing a hand in normal (Or doing hard mode @ lv50 for example, to kill more hands quicker) yields less reward then one in very hard.
If the entire ship has killed enough hands to progress to phase 2, an additional emergency quest will unlock. The goal of this one is simple, to vanquish dark falz (but hey, lets face it, you never really do completely kill it off). I've not been able to gather much information on phase 2. He appears to love using lasers and hits like a truck (500-600+ damage consistently in very hard). Also players familiar with Phantasy Star music will get a kick out of the remix for this boss theme.
Other news:
yeah yeah, i gave falz its own section, but falz deserves it >=D
Parallel Universe:
From the 5th of december, whilst questing in areas you will have a (very small) chance of encountering a new 'Special transfer device' which will teleport you to the Parallel universe, in which you will encounter rare enemies that exist in that zone far more often then normal. They also look pretty awesome![[Image: parallelareascity.jpg]](http://img843.imageshack.us/img843/779/parallelareascity.jpg)
Latent Ability System
When a weapon hits +10 grind, a new option appears in the item lab, which allows you to unlock its Latent ability (If it has one, anyway) at the cost of the +10 grind, photon spheres and a small meseta cost. To level up the latent ability, you just need to repeat this process. When you equip a weapon with a Latent ability unlocked, you get a yellow effect instead of the blue one.
Other other stuff:
Pyroxene Shop! Another new shop has been added, this time you trade Pyroxene for 10star weapons. For example if you collect 20 Red Iritista Stones , you can use them to trade for 10 star weapons at this shop like Ruins Gloam.
I'll edit later with more stuff, but this patch in total is 5.2gbs.. ;-;

Dark falz:
he's the size of a planet, for a start. Appears as a emergency quest randomly, now how this works is the following:
His health pool is decided by the current number of people on the ship (not sure if its dynamic, or decided as the quest goes live).
Phase one lasts for 30 mins (20 min limit per quest attempt, however), in which you need to kill as many arms as possible, to weaken falz. Anyone can take part, from lv1 in normal mode (suicide ^_^) to lv50 for very hard mode. Everytime you kill a hand of falz, it goes towards the entire ships progress, not just your party of 12's. Its also unknown at this time if killing a hand in normal (Or doing hard mode @ lv50 for example, to kill more hands quicker) yields less reward then one in very hard.
If the entire ship has killed enough hands to progress to phase 2, an additional emergency quest will unlock. The goal of this one is simple, to vanquish dark falz (but hey, lets face it, you never really do completely kill it off). I've not been able to gather much information on phase 2. He appears to love using lasers and hits like a truck (500-600+ damage consistently in very hard). Also players familiar with Phantasy Star music will get a kick out of the remix for this boss theme.
Other news:
yeah yeah, i gave falz its own section, but falz deserves it >=D
Parallel Universe:
From the 5th of december, whilst questing in areas you will have a (very small) chance of encountering a new 'Special transfer device' which will teleport you to the Parallel universe, in which you will encounter rare enemies that exist in that zone far more often then normal. They also look pretty awesome
![[Image: parallelareascity.jpg]](http://img843.imageshack.us/img843/779/parallelareascity.jpg)
Latent Ability System
When a weapon hits +10 grind, a new option appears in the item lab, which allows you to unlock its Latent ability (If it has one, anyway) at the cost of the +10 grind, photon spheres and a small meseta cost. To level up the latent ability, you just need to repeat this process. When you equip a weapon with a Latent ability unlocked, you get a yellow effect instead of the blue one.
Other other stuff:
Pyroxene Shop! Another new shop has been added, this time you trade Pyroxene for 10star weapons. For example if you collect 20 Red Iritista Stones , you can use them to trade for 10 star weapons at this shop like Ruins Gloam.
I'll edit later with more stuff, but this patch in total is 5.2gbs.. ;-;
Currently playing:
Pso2 - ship2: Player ID "dnd"
Lv55 Fighter - Lv50 Hunter - lv38 Gunner - Lv32 Ranger
Currently hunting: Rika's claw (69 Dark Falz kills so far)
Pso2 - ship2: Player ID "dnd"
Lv55 Fighter - Lv50 Hunter - lv38 Gunner - Lv32 Ranger
Currently hunting: Rika's claw (69 Dark Falz kills so far)

