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Axes
#7
Fabo Craven Wrote:oh great, another way for hunters to screw over forces =(

I like to think of it as "keeping them safe" Wink

Seriously though, as you play higher and higher rank missions, things die MUCH less quickly, making forces more and more valuable as battles last longer and the massive AOE / single target attacks get their chance to actually have an effect, as opposed to some level 50 running in a De-Ragan C party killing everything in a hit from his pistol. Things do get better, from what I've seen. Smile


Messages In This Thread
Axes - by Vay - 03-01-2007, 11:37 PM
Axes - by Kitsadoodles - 04-01-2007, 02:17 AM
Axes - by Vay - 04-01-2007, 02:21 AM
Axes - by Kitsadoodles - 04-01-2007, 02:26 AM
Axes - by Vay - 04-01-2007, 03:07 AM
Axes - by Fabo Craven - 04-01-2007, 03:13 AM
Axes - by Vay - 04-01-2007, 03:16 AM
Axes - by Kitsadoodles - 05-01-2007, 01:20 AM
Axes - by FantasyMeister - 05-01-2007, 03:38 PM
Axes - by Vay - 06-01-2007, 01:27 AM
Axes - by juggarrican - 27-07-2007, 06:37 AM

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