pink Wrote:Really? I never use more than around 30 missiles in that fight... and by the time I get there I usually have 100% of the missile packs or just under. I didn't use the charge combos because they were wasteful and not worth it... XD I just stuck to my Super Missiles or charged shots. XD
WARNING: THIS POST CONTAINS TEENY-TINY SPOILERS.
A point of pedantry: Super Missile is a charge combo.
Charges combos worthless? In Echoes, maybe. Prime's Flamethrower, yeah, but the Wavebuster and Ice Spreader are awesome times, I'unno, a bajillion. Yeah, the Wavebuster costs a missile a second, but most enemies are dead in four at most with it. It owns Metroid Prime, too.
Also, Bmil, get the full game. It's plenty challenging later on, especially on higher difficulties, the story makes more sense, and the motion sensing controls, most importantly, feel so right, as well as allowing adjustments to the game to take advantage of this. And you haven't seen sniping until you've found the X-Ray Visor and Nova Beam.
Baruk: Lvl 85 Male Human Fighgunner 15.
Amielle: Lvl 24 Female Newman Protranser 4.
Newest Synth: Sweet Deathic! ... 14% Light.
A keyboard is now mine. Fear my fast-typing skills. I play the PS2 version of PSU.
I live in the UK, meaning my timezone's GMT.
Amielle: Lvl 24 Female Newman Protranser 4.
Newest Synth: Sweet Deathic! ... 14% Light.
A keyboard is now mine. Fear my fast-typing skills. I play the PS2 version of PSU.
I live in the UK, meaning my timezone's GMT.

