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Tatsunoko vs Capcom: Will it find an audience?
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So after a 2 hour Marvel vs Capcom fest with a couple of my friends, I made the decision to enlighten them about TvC. Of course the first issue was the fact it's on Wii and I'm the only one in the group who owns one. This would be a significant problem if Capcom decide to release it outside of Japan; the majority of Wii owners are casual gamers who wouldn't have a notion of who Ryu or Chun-Li are. Even if they were to swap out the Tatsunoko for Marvel (like some rumours are suggesting), I still don't think it'd skyrocket sales-wise. The hardcore market would obviously appreciate it, but are there that many who would buy it as to balance out the development costs? Possibly not.


[Image: 28180-108922-tatunoko14jpg-468x.jpg]

Look at this game. Really just look at it. It's certainly an amazing technical achievement, and it's even better in motion. It would be a crime to overlook this game if you own a Wii. I'm definitely importing it for Christmas, and I don't know a single word of Japanese.
Although I can't speak for the entire Wii owning population, so maybe it's unpopularity is just in Ireland where the teenagers are more interested in getting their next high than anything else. I dunno.
But as long as Akuma is a secret character, I don't care. I NEED to see him SGS someone in that glorious pseudo-cel shaded styling (that isn't OTT like SFIV).

[Image: 28180-108922-ryufightschunliintatsunokav...g-468x.jpg]

Delicious Shinkuu Hadouken is delicious. Tongue
[Image: XenoGoreChrist.png]
I wish I'd have chosen a more unique name when I joined this site... Bah, I was 12. Sue me.
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Tatsunoko vs Capcom: Will it find an audience? - by Link777 - 13-12-2008, 05:21 PM

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