11-01-2009, 02:42 PM
(This post was last modified: 11-01-2009, 10:27 PM by K_I_R_E_E_K.)
It's EVP and MST (besides the usual syncro and iq) that play a part in it.
In test 9 she tested the MST wich is a bit lower and it made the phonton blast damage also a bit lower.
EDIT:
Aditional testing was made since i tought shifta would affect the damage
In test 9 she tested the MST wich is a bit lower and it made the phonton blast damage also a bit lower.
EDIT:
Cranberry Wrote:Pilla Testing
All on Dolmolm again.
Test 1:
Black Sato 5/0/45/150 Pilla Estlla Mylla & Youlla
100 Synchro 200 IQ
Cranberry's stats:
ATP 483(483)
DFP 345(345)
MST 1610(1610)
ATA 156(156)
EVP 883(883)
LCK 30(30)
Equipment: Mag only
Pilla Damage:
1. 490
2. 490
Results:
With no equipment other than my mag I did 490 damage. Did this twice to verify the result.
Test 2:
Black Sato 5/0/45/150 Pilla Estlla Mylla & Youlla
100 Synchro 200 IQ
Cranberry's stats:
ATP 883(483)
DFP 345(345)
MST 1610(1610)
ATA 157(156)
EVP 883(883)
LCK 30(30)
Equipment: Toy Hammer
Pilla Damage:
1. 491
2. 491
Results:
I wanted to test ATP here without raising my DFP, EVP, or using a different MAG. I chose the Toy Hammer because it provides 400 ATP and only 1 ATA. This makes it a very good ATP test without involving ATA increases except that 1 point. It has long been suspected that ATP affects Pilla damage. But the increase was only 1 point. Does ATP just scale really baddly or did that 1 point of ATA make a difference? Let's find out.
Test 3:
Black Sato 5/0/45/150 Pilla Estlla Mylla & Youlla
100 Synchro 200 IQ
Cranberry's stats:
ATP 669(483)
DFP 345(345)
MST 1610(1610)
ATA 191(156)
EVP 883(883)
LCK 30(30)
Equipment: Raygun+3
Pilla Damage:
1. 563
2. 563
Results:
I picked the Raygun because it has less ATP and more ATA. It seems pretty certain now that ATP does not affect Pilla damage but ATA does. I'm pretty sure now the 1 extra damage in the last test came from the Toy Hammer's 1 ATA.
Test 4:
Black Sato 5/0/45/150 Pilla Estlla Mylla & Youlla
100 Synchro 200 IQ
Cranberry's stats:
ATP 483(483)
DFP 491(345)
MST 1610(1610)
ATA 156(156)
EVP 946(883)
LCK 30(30)
Equipment: Sacred Cloth
Pilla Damage:
1. 490
2. 490
Results:
This is both an EVP and a DFP test. I'm putting on my Sacred Cloth now to see if there is any difference from Test 1. As you can see the damage was identical. Neither DFP nor EVP is influencing damage on Pilla.
Test 5:
Black Sato 5/0/45/150 Pilla Estlla Mylla & Youlla
100 Synchro 200 IQ
Cranberry's stats:
ATP 483(483)
DFP 491(345)
MST 1746(1746)
ATA 156(156)
EVP 946(883)
LCK 30(30)
Equipment: Sacred Cloth 3 God/Mind
Pilla Damage:
1. 499
2. 499
Results:
MST test. Notice MST is just short of the max value. As you can see, much like in Estlla MST does play a role, but only a small one. 120 extra MST was worth 9 points of damage against this enemy.
Test 6:
Black Sato 5/0/45/150 Pilla Estlla Mylla & Youlla
100 Synchro 200 IQ
Cranberry's stats:
ATP 483(483)
DFP 491(345)
MST 1626(1626)
ATA 156(156)
EVP 946(883)
LCK 90(90)
Equipment: Sacred Cloth 2 God/Luck
Pilla Damage:
1. 491
***2. 491
Results:
I still haven't tested luck on Estlla but I'm doing a Luck test on Pilla. 2 God/Lucks are on. Compare this to test 1. You're first instinct might be to conclude that Luck has a very slight effect, but take a look at my MST in test 1 and here. Why is it different even though I have no additional MST boosting gear on? The answer is a little stat glitch that PSO has when taking mags and slots on and off, especially when a stat is maxed. It doesn't always subtract the stats correctly and to fix it you pretty much have to take everything on and off to get it to re-calculate your stats right. This stat glitch resulted in my MST being slightly ower than it should be in tests 1-4. This did not affect those test results because the MST was at a constant value the entire time. In Test 5 I swapped gear around to raise MST, and as you can see there is a slight difference. In Test 6, my base MST is slightly higher after swapping gear around again because after taking everything off, the MST reset itself back to where it should be. I'm certain this slightly higher MST. To be 100% sure of this, in the 2nd test, I took the God/Luck's back off. The damage did not change. I'm certain this slightly higher MST is resulting in the 1 point of extra damage. Luck has no bearing on this Photon Blast. This test is the ONLY case in which the 1st and 2nd values were done under different conditions. All other tests both values were done under identical conditions. This is the only exception.
So, this is what we know so far.
Synchro, IQ, MST, and EVP affect Estlla. Luck has not been tested yet for Estlla.
MST and ATA affect Pilla. Luck, Syncrho, and IQ have not yet been tested on Pilla.
This has ***NOT*** been tested, but I am going to make a prediction that ATP is the Golla significant stat. Again, this is merely a prediction at this point that I will test a bit later. I have a bit more work to do on Estlla and Pilla too, but for the moment I'm going to take a break from PB testing.
Aditional testing was made since i tought shifta would affect the damage
Quote:All testing was done on Gamecube version. Shifta was never cast. I can do a repeat test and cast Shifta before using the blast to see if that makes a difference.
Test 7:
Black Sato 5/0/45/150 Pilla Estlla Mylla & Youlla
100 Synchro 200 IQ
Cranberry's stats:
ATP 669(483) Shifta: 912
DFP 491(345)
MST 1626(1626)
ATA 191(156)
EVP 946(883)
LCK 30(30)
Equipment: Raygun+3
Pilla Damage:
With Shifta: 670
Without Shifta: 564
Results:
Shifta has affected it the damage. Very interesting. So now lets see if it's Shifta in and of itself, or Shifta factoring in Weapon's ATP. How will we know? I'll grind up this Raygun a bit and test again. Let's see if the damage rises or stays at 670.
Test 8:
Black Sato 5/0/45/150 Pilla Estlla Mylla & Youlla
100 Synchro 200 IQ
Cranberry's stats:
ATP 679(422) Shifta: 922
DFP 491(345)
MST 1626(1626)
ATA 191(156)
EVP 946(883)
LCK 30(30)
Equipment: Raygun+8
Pilla Damage:
With Shifta: 675
Results:
How very interesting. Grinding the gun resulted in additional damage. ATP appears to be playing a factor only when Shifta is in effect. Let's investigate this a little more. The next 2 tests will involve Toy Hammer and Flower Bouquet. Both increase ATA only by 1, and both have very different ATP values.
Test 9:
Black Sato 5/0/45/150 Pilla Estlla Mylla & Youlla
100 Synchro 200 IQ
Cranberry's stats:
Flower Bouqeut ATP 484(483) Shifta: 712
Toy Hammer ATP 883(483) Shifta: 1302
DFP 491(345)
MST 1626(1626)
ATA 157(156)
EVP 946(883)
LCK 30(30)
Equipment: Flower Bouquet
Pilla Damage:
With Shifta: 598
Toy hammer:
With Shifta: 598
Okay results are in. This appears to be what is happening. Your actual ATP has no bearing on Pilla. However Shifta and Grinding level does appear to be affecting Pilla. Let us verify this theory that Grinding is affecting it. The way I'll do that is with my Cranbery Rod and my 10 hit% Blueful Card. They both give me the same ATA and the Rod is highly grinded while the Card is not grinded at all. Oh I forgot to mention I still have the Sacred Cloth on in all these tests. Test 10 coming up soon on the Blueful Card and Rod.
Test 10:
Black Sato 5/0/45/150 Pilla Estlla Mylla & Youlla
100 Synchro 200 IQ
Cranberry's stats:
ATP: Bluefull Card 733(483) Shifta: 985
ATP: Cranbery Rod 853(483) Shifta: 1081
DFP Bluefull Card 491(345)
DFP Cranbery Rod 526(345)
MST 1626(1626)
ATA 206(156)
EVP 946(883)
LCK 30(30)
Pilla Damage Bluefull card:
With Shifta: 690
Without Shifta: 584
Cranbery Rod:
With Shifta: 769
Without Shifta: 663
Cranbery Rod + God Power:
ATP: 903(533) Shifta: 1155
With Shifta: 804
Without Shifta: 687
Results:
More testing needs to be done here. This is what I think is happening. I think the MAG is looking at your base ATP and your weapon's grind level, but ignoring the weapon ATP itself. I'll see if I can get my hands on an ungrinded S-Rank Rod. That should help me test this. I'm done for right now. I've got other things to do today. But I'll continue this when I have time to. I have some additional testing to do on Estlla too.
It looks like what Elenor said is correct. Your MAG understands and "knows" you, and really seems to look at a lot about your character. Testing will continue sometime later.


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