05-10-2004, 09:23 PM
*Kicks flickynick*
It is fairly obvious that 1/3 of an enemy is impossible. Why, then, did ST ADD another 2/3 of the enemy? Wouldn't it have made sense to have just used whole numbers of enemies?
Like I said, ST evidently have a very poor grasp of mathematics as far as the rounding business is concerned (and possibly in other areas too since their computers probably do all their mathematics for them).
It is fairly obvious that 1/3 of an enemy is impossible. Why, then, did ST ADD another 2/3 of the enemy? Wouldn't it have made sense to have just used whole numbers of enemies?
Like I said, ST evidently have a very poor grasp of mathematics as far as the rounding business is concerned (and possibly in other areas too since their computers probably do all their mathematics for them).
Everything happens for a reason.
mimas' main characters:
Rydia, lv171 RAcaseal
Anguirel, lv177 FOmarl
Asavar Kul, lv34 RAcast
mimas' main characters:
Rydia, lv171 RAcaseal
Anguirel, lv177 FOmarl
Asavar Kul, lv34 RAcast

