17-10-2004, 03:34 PM
Orphen Wrote:Well, now you need to do the whole arkz side story. After Castor, you need to fight the final boss, Amplum Umbra. He is somewhat hard, a bit hard for the hunters side too, which is good, since there's an equal advantage, but I dont know, I would say the final boss is definitely easier than castor, who has the potential to put your arkz SC to like, 4 hp in one turn.
Yeah, castor is definatley more difficult, specially if you get some bad rolls and have to go first... hate that, I like gettingto attack in my first turn... also Castor's effect damages him for 1 hp the second the match begins if he goes first.
^_^ I beat both castor and Umbra using rufina with an all action cards deck. throw in a few guard cards and hey you're set to kick ass. Castor does only about two damage to you each turn if that whilst you're doing about 6... maybe even ten if you get some nice combos.
Same with Umbra... you can guard his damage completley, and just run away from his monsters till he casts metetor, then turn and kill them... I did Umbra first time... I kinda had myself worried 'cause I thought it would be harder than it was with what I'ld heard. He managed to get 2 damage in since I was left with only a dodge... but that was it =/
Dancing mad, a talent lost amongst the waves of sanity
Saciel (FOmar) lvl 109 Clvl off 25 Clvl on 12
Emerl (HUcast) lvl 109
Paracletia (RAmarl) lvl 106
Circe (FOmar) lvl 133
Glympse(HUnewerl) lvl 24
Saciel (FOmar) lvl 109 Clvl off 25 Clvl on 12
Emerl (HUcast) lvl 109
Paracletia (RAmarl) lvl 106
Circe (FOmar) lvl 133
Glympse(HUnewerl) lvl 24

