25-10-2004, 08:56 PM
Most ranged attacks are actually FIXED damage (in fact almost all of them are...), which ISN'T affected by defense. Having more HP helps in those situations, and the RAcast happens to have the highest HP in the game, so this point actually makes DFP seem even more pointless on a Ranger. I don't know what you mean with the Delsaber comment, it's easy to just sidestep their attacks. Defense will only help you with melee attacks, and if you know what you're doing as a ranger then you will hardly get hit by melee attacks.
You might also like to note that at a certain range you get an ATA penalty. Maybe that's what caused you to miss so often. Anyway, who cares if you miss the odd hit on a Gee or a Canabin, those enemies are pathetic. Oh dear I missed a Gee, I'M DOOMED!
Base attack damage is calculated from total ATP minus enemy defense. Hard hits do 1.8* that and criticals do 3.6* that. So 82 defense reduces damage by 147 if enemies do hard attacks, or 82 if they do just normal attacks. I'm not sure which is right, but the defense advantage makes hardly any difference either way.
You might also like to note that at a certain range you get an ATA penalty. Maybe that's what caused you to miss so often. Anyway, who cares if you miss the odd hit on a Gee or a Canabin, those enemies are pathetic. Oh dear I missed a Gee, I'M DOOMED!
Base attack damage is calculated from total ATP minus enemy defense. Hard hits do 1.8* that and criticals do 3.6* that. So 82 defense reduces damage by 147 if enemies do hard attacks, or 82 if they do just normal attacks. I'm not sure which is right, but the defense advantage makes hardly any difference either way.
![[Image: GJLsig.png]](http://img76.exs.cx/img76/8013/GJLsig.png)
Currently using:
GJL - RAcast - Lvl. 130
GjlGjL - FOmar - Lvl. 95
GjLGjL - HUcaseal - Lvl. 70
GreatGjL - HUmar - Lvl. 10

