29-10-2004, 11:40 PM
In Ep1&2 the Race/Class are balanced. Making Humar and Ramar's kind of the balanced out of the group. Not to great but not too bad either. Nice beginner character IMO.
For Raw tech power and melee combat you take a Hunewearl. They can be really destructive if you build their mag/mats properly.
And Raw Tech/Range power you make a Ramarl.
And for just pure Tech madness you make forces. No more Grants and Megiding with Hunters.
For Raw tech power and melee combat you take a Hunewearl. They can be really destructive if you build their mag/mats properly.
And Raw Tech/Range power you make a Ramarl.
And for just pure Tech madness you make forces. No more Grants and Megiding with Hunters.

