22-10-2003, 11:12 PM
Yes. PSO's projectiles (poison, megid, etc) don't seem to always have collision detection properly calculated. As such, sometimes walls/pillars stop the projectile, sometimes it does not.
Why are you doing VR Temple anyway? It's a bad map... lol. I suppose it's ok now you can get Hallo Rappies :p.
Why are you doing VR Temple anyway? It's a bad map... lol. I suppose it's ok now you can get Hallo Rappies :p.

