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Mag issues o_O
#4
whiteninja Wrote:your racast's influence ended after he fed it to level 10. the mag takes the class and ID requirements from the character that's currently feeding it. i have no idea what you did with your mag. if your pinkal fonewearl fed it there's no way it could have become a mitra, because those are only lv 35 ranger mags.
The last thing I fed it was a Trimate. It boosted both DEF and POW one level up each, taking it from 33 to 35. It had been equipped by my FOnewearl since Level 10 and has been a Kalki from that point on.

whiteninja Wrote:well it learned the move you wanted so just go with the flow...
But I have to plan the next level up based on what formula I'm following... and I don't know which that is anymore...

whiteninja Wrote:does the character costume affect the color of special mags, though? i thought that was only for regular mags that it changed.
If you give your character one of the "8" or "9" costumes, you can get any color, including the special ones. I had to recreate the same dummy HUmar five or six times before I got the dark green mag... then I put it on the FOnewearl.
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Messages In This Thread
Mag issues o_O - by NetNomad - 16-02-2005, 01:56 AM
Mag issues o_O - by whiteninja - 16-02-2005, 02:12 AM
Mag issues o_O - by masterofchaos - 16-02-2005, 02:13 AM
Mag issues o_O - by NetNomad - 16-02-2005, 02:29 AM
Mag issues o_O - by whiteninja - 16-02-2005, 02:40 AM
Mag issues o_O - by NetNomad - 16-02-2005, 02:44 AM
Mag issues o_O - by Hrith - 17-02-2005, 01:34 PM
Mag issues o_O - by whiteninja - 17-02-2005, 10:01 PM
Mag issues o_O - by Deadly Zero - 18-02-2005, 02:09 AM
Mag issues o_O - by NetNomad - 18-02-2005, 02:54 AM
Mag issues o_O - by Deadly Zero - 19-02-2005, 08:36 PM

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