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If you could make any item you wanted
#11
something that opens locked doors.... you come to a locked door...... too lazy to find the switch.... use it.... opened...... and your on your way Big Grin
Too legit to quit.
#12
I decided to come up with another item, this time it would be a Katana that required low strength (like 165) but it would drastically raise attack power, it could be used long or short range, if long range it would make some kind of wave that hit once, but if short range it would hit twice. It special would be only close range and if it was the first part it would make some japanese/chinese symbol and do fire damage, if second it would make a different symbol but do ice damage, and if third it would make a different symbol and do lightning damage. It would also give 100 MST, 10 LCK, 20 Acuracy, 50 evasion, and 100 defense. That would be awesome :devious:
Hunting: Angel Harp
Pal rappies killed: 10
Angel Harps: 0
"do not ask anyone to do something that you yourself are not willing to do"
#13
I tink that a weapon (any type) that could take ex. points equal to how much damage you do to them while you hurt them, no slow special attacks!
#14
Aha that's a good idea, Infinite8. Not only does it take damage, but equal EXP. Crafty..
#15
Heh, that'd make the game too easy. As much as we may hate the pitiful-compared-to-the-final-exp special attacks, one probably shouldn't level up by backstabbing belras with exp-steal attacks all day. Tongue
[Image: sig_040507.gif]
#16
in order for your weapon to work it would have to be half the damage is added to your experience and then no experience when the monster dies, that would seem a little more fair to the enemies (nevermind, nobody cares about them, thats why they are all dead)
Hunting: Angel Harp
Pal rappies killed: 10
Angel Harps: 0
"do not ask anyone to do something that you yourself are not willing to do"
#17
And yet everytime we get back on the game they just keep coming and coming!
Anyway, how about a weapon that gave shifta and deband while you equipped it! Is that a little more fair to the monsters?
#18
Get a Sinow Red's blade, that can cast S/D. Big Grin Not great droprates, though...

I think they should have Hit Materials... were they present at some point, on DC or something? I clearly recall that name, Hit Material, from somewhere... anyway, I also think Luck Materials should appear more frequently. :ermm:
[Image: sig_040507.gif]
#19
If I could make any item...

I would be able to get parts of every Ult animal. Imagine...
Mil Lily Cannon
G-Sorceror Cane (better than C-Sorceror)
Vulmer Claw >> Govulmer Claw >> Melqueek Blade (upgraded versions of Booma claws)
Pofuilly Shield
Gulgus Horn (Its a saber... >_>)
Gibbles Fist

The possibilities are endless....
PSO 1+2 Characters:
Shadamoo - Skyly HUmar - Lv123| Snake - Yellowboze RAmar - Lv69|(paoka) - Pinkal FOmar - Lv97| (rufina) - Redria HUnewearl - Lv50 | Rouge - Purplenum RAmarl - Lv27| Marilyn- - Whithil FOnewearl - Lv20

Hunting (but not religiously): Luminous Field, Ancient Saber, God Units, Yasha.

[Image: banner200408redocopy.jpg]
#20
Maybe, just maybe a full amor Delsabers suit, that made the monsters think you as one of them, until you attack one of course. But all would have to do is go in and out of the room if you really didn't want to take any damage! Hey use it with the item that lets you go through locked doors and your to the boss before you can say some really really long name. Smile


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