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I don't have a FOmarl, but I've seen many FOmarls who equip a mech as their primary weapon and go with it. This might actually be a good thing... in fact, I think logically that FOmarl is the only class who should be able to get away with using a mech as their only weapon (Hunter + Mech - other weapons = COWARD >_<). You know, it might be seriously cool to give her a couple arm units, get online if possible and get yourself an S-Rank Mechgun with Berserk, or a high-hit Vise. Use that as your primary weapon, wear a Resta merge, and you'll be Restaing often enough to heal your teammates regularly as well as causing massive damage on your own (when you hit, anyway).
I might make a FOmarl... I've never given it much thought, but I always put 7 weapons on my characters. Hmm, for a FOmarl I might have:
S-Rank Mech with Berserk or high-hit Vise
Red Saber or Ancient Saber with hit
Double Saber with hit
Maybe a Holy Ray
Striker of Chao, definitely
Caduceus, maybe
Not sure what my other weapon would be...
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Ria Wrote:Ah but whatever FO you play as it's so satisfying to lunge a fireball at the enemy ^_^
couldnt have said any betta myself ria ^_^
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NetNomad Wrote:I might make a FOmarl... I've never given it much thought, but I always put 7 weapons on my characters. Hmm, for a FOmarl I might have:
S-Rank Mech with Berserk or high-hit Vise
Red Saber or Ancient Saber with hit
Double Saber with hit
Maybe a Holy Ray
Striker of Chao, definitely
Caduceus, maybe
Not sure what my other weapon would be...
why 7 weps?
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Variety. PSO is incredibly monotonous with just 1 or 2 weapons, unless you're playing in cmode. All my characters carry 7 weapons. It's not like I have much stuff to pick up, anyway.
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I always carry around five weapons - it gives me enough variety and also looks good on the quick menu because there's no scroll bar.
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I'm 'formal', but I don't have any new tips, because everyone has pretty much summed it up: to kill enemies faster, use all your energy to support your team. Try to avoid soloing.
Forge Wrote:Get yourself a Resta Merge - if your teammates want Shifta and Deband, tell them to come to you. Resta is very capable long range and can save a team member from dying.
Don't need Resta Merge for FOmarl. There are better shields for her. Her Shifta and Deband range is good too, so you can support well just wearing any MST boosting weapon, not just Striker of Chao.
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Mirinee | FOmarl | PURPLENUM | Green Robes | Level 190 | PSOBB Skyline 1 |
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I suggested the Merge just to boost the range so that you can save your team more easily. Plus, if you're supporting, you don't really need high EVP or DFP...
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Ah, I understand now. Add in a Marina Bag too to get nearly infinite Resta Range!

I must try that one day. Thanks for the great idea.
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Mirinee | FOmarl | PURPLENUM | Green Robes | Level 190 | PSOBB Skyline 1 |
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Does any Force have a larger Resta range from base (I've got an idea that I'm really silly and that it is the FOmarl herself)?
You could do something similar to the FOnewearl + Club of Zumiran + Zonde Merge = 100% extra untargeted lightening based damage...
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Forge Wrote:Does any Force have a larger Resta range from base (I've got an idea that I'm really silly and that it is the FOmarl herself)?
You could do something similar to the FOnewearl + Club of Zumiran + Zonde Merge = 100% extra untargeted lightening based damage...
yeah i know lol. Doesnt FOneys have double resta range? i mean, that+ lvl 30 + marina bag+ resta merge lol!