Posts: 9
Threads: 1
Joined: Aug 2006
WTF U SUX
Level 184 HUcast
Redria
Stats
ATP: 1639
DFP: 468
ATA: 191
EVP: 569
LCK: 100
HP: 1906
Equipment
Diska of Braveman +9 (0/0/15/35/70)
Berserk Raygun +15 (0/0/0/0/40)
M&A60 Vise +0 (0/0/0/0/70)
Zanba +38 (0/100/0/100/30)
DF Field (222/135)
S-Parts v2.01 (27/70)
God/Power
God/Power
God/Arm
God/Battle
Rati (5/145/50/0)
U R a n00b
Level 154 RAmar
Purplenum
Stats
ATP: 1216
DFP: 472
MST:500
ATA: 249
EVP: 545
LCK: 100
HP: 1369
Equipment
M&A60 Vise +9 (0/0/0/0/70)
Frozen Shooter +9 (0/0/0/15/60) - Soon to be SQ
Yasminkov 9000M +10 (0/0/0/0/0)
S-Rank Mechgun +50 (Demon's)
S-Rank Needle +70 (Berserk)
Aura Field (263/140)
Standstill Shield (163/175)
God/Arm
God/Arm
God/Ability
God/Battle
Kama (5/155/40/0)
Posts: 3,467
Threads: 69
Joined: Oct 2004
pantsaregood Wrote:WTF U SUX
Level 184 HUcast
Redria
Stats
ATP: 1639
DFP: 468
ATA: 191
EVP: 569
LCK: 100
HP: 1906 Why have you not yet maxed your ATA, ATP, or LCK?
Quote:Equipment
Diska of Braveman +9 (0/0/15/35/70)
Berserk Raygun +15 (0/0/0/0/40)
M&A60 Vise +0 (0/0/0/0/70)
Zanba +38 (0/100/0/100/30)
Dude, Braveman has like, 170ish ATP (variable). Get a stronger weapon, like a Red Slicer.
Quote:DF Field (222/135)
S-Parts v2.01 (27/70)
God/Power
God/Power
God/Arm
God/Battle
Rati (5/145/50/0)
A Kasami Bracer would help you do more damage. I hope that mag has Liella, Golla, and Farla; since a Hucast needs the Resta, and the other two can do alot of damage.
6/10
Quote:U R a n00b
Level 154 RAmar
Purplenum
Stats
ATP: 1216
DFP: 472
MST:500
ATA: 249
EVP: 545
LCK: 100
HP: 1369
You need more MST to make a better use of your Resta. 750 should do it; switch your God/Arms for God/Minds.
Quote:Equipment
M&A60 Vise +9 (0/0/0/0/70)
Frozen Shooter +9 (0/0/0/15/60) - Soon to be SQ
Yasminkov 9000M +10 (0/0/0/0/0)
S-Rank Mechgun +50 (Demon's)
S-Rank Needle +70 (Berserk)
You might want to put Beserk on that S-Mech. It has higher ATP than the Vise, so it will do more damamge. For a Neelde, I think Blizzard would be a more interesting special.
Quote:Aura Field (263/140)
Standstill Shield (163/175)
God/Arm
God/Arm
God/Ability
God/Battle
Kama (5/155/40/0)
The Aura Field drains too much TP as you walk. You need that for Resta. Since you will be removing the God/Arms for God/Minds, a mag with 5/100/95/0 would work better.
5/10
Too legit to quit.
Posts: 1,912
Threads: 50
Joined: Oct 2004
WN: I can't tell whether you're trying to be funny, or make subtle (and completely exaggerated) pokes against me.  Either way, fail.
Well Mr. Pants, you know I don't play like you already, no need to go over that. You certainly seem to have the right equipment to meet your goals. I couldn't give you a rating, though.
Posts: 3,415
Threads: 88
Joined: Mar 2005
i really hope WN isn't being serious
9/10
seriously, i'd ditch the aura field though, especially as you have the vise. zerk+aura field= fail.
Posts: 9
Threads: 1
Joined: Aug 2006
Aura Field drains TP, not HP. Luminous Field I could see ditching, Aura Field I can't. >_>
Posts: 2,389
Threads: 60
Joined: Apr 2004
Aura field 'cause it's ugly.
Mechgun on a Hunter = n00b, on a HUcast = worse.
Yasminkov 9000M is a terrible weapon, simply don't use it.
The rest is rather good.
Posts: 1,912
Threads: 50
Joined: Oct 2004
Kefka Wrote:Mechgun on a Hunter = n00b, on a HUcast = worse. This is actually the thing I probably agree with Kef the most on.
My HUs have mechs, but they're extremely weak mechs (Psychoguns on my nondroids, vulcans with Kings/Gush on my droids), and I use them only on things where other weapons just plain fail... one of the few uses I have for them is on Nano Dragons, really...  occasionally on a troublesome Belra (if soloing)... and Falz & Flow. That's about it. IMO it doesn't matter what you want to get out of the game (speed, style, whatever), using powerful mechs on HUs defeats the purpose of using a HU in the first place (because your HU's other weps prove that it's entirely possible to do massive damage with melee weapons).
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Threads: 1
Joined: Aug 2006
Kefka Wrote:Aura field 'cause it's ugly.
*RAmar is ugly. Complete waste of time to use an inferior armor.
Quote:Mechgun on a Hunter = n00b, on a HUcast = worse.
I believe in efficiency, not imposiing silly "lol ur a n00b" rules. ST allowed HUcast to use mechguns, and I will use mechguns if they allow me to be more efficient.
Quote:Yasminkov 9000M is a terrible weapon, simply don't use it.
Yasminkov 9000M is a weapon with a specific purpose that it rarely sees. The ATP of a mechgun is entirely irrelavent, but the weapon's range allows it to be of use on Dark Falz and Olga Flow's first form.
NetNomad Wrote:That's about it. IMO it doesn't matter what you want to get out of the game (speed, style, whatever), using powerful mechs on HUs defeats the purpose of using a HU in the first place (because your HU's other weps prove that it's entirely possible to do massive damage with melee weapons).
The purpose of my HU is to be efficient, not to dance around with a black stick to "look cool".
Give me ways to improve the efficiency of my characters. I'd prefer to not deal with ridiculous, self-imposed rules.
Posts: 1,912
Threads: 50
Joined: Oct 2004
07-08-2006, 08:25 PM
(This post was last modified: 07-08-2006, 08:28 PM by NetNomad.)
pantsaregood Wrote:I believe in efficiency, not imposiing silly "lol ur a n00b" rules. ST allowed HUcast to use mechguns, and I will use mechguns if they allow me to be more efficient. ST allowed us to do a lot of things. They didn't really intend for some of them, though. And yes, most of us take advantage of at least one thing that ST didn't explicitly intend for us to be doing in PSO. But it's all within reason. Hunters were supposed to be the melee class, and yet they can do incredible damage with a ranger-style weapon. I'm sorry, that was just a horrible mistake on ST's part.
pantsaregood Wrote:The purpose of my HU is to be efficient, not to dance around with a black stick to "look cool". The purpose of any character is to be efficient, isn't it? But if ST had intended for the most efficient damage in the game to be done with a mechgun, hands down, regardless of character class, they'd have eliminated any distinction between the hunter and ranger professions. We aren't all rangers.
pantsaregood Wrote:Give me ways to improve the efficiency of my characters. I'd prefer to not deal with ridiculous, self-imposed rules. You're not going to get much more "efficient." If you're bored of your current level of efficiency, well, maybe it's time to try something different. This has always been the thing that confused the hell out of me with uberism: when you're already at the top, where else do you have to go? :S
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NetNomad Wrote:ST allowed us to do a lot of things. They didn't really intend for some of them, though. And yes, most of us take advantage of at least one thing that ST didn't explicitly intend for us to be doing in PSO. But it's all within reason. Hunters were supposed to be the melee class, and yet they can do incredible damage with a ranger-style weapon. I'm sorry, that was just a horrible mistake on ST's part.
Your RA should therefore not melee. Actually, no RA should melee; They're the "gun" class. Odd how RAs are superior to HUs in melee unless the HU is given a weapon with ridiculously high percentages: Higher than mine. Horrible mistake on ST's part? Call it what you want, they've allowed it for six versions of this game - I don't know how you could go that long without "intending" it.
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