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I like turn based RPG's and Action RPG's like pso. There are very few multi player turn based rpg's because there ussualy crap (multi player ff9 althou it was deisgned to be multi player). The action RPG style suits pso best. Also the speed that characters run at is slow but it balances the game if you could run faster then the hit and run tactic would make the game to easy.
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Uae Wrote:I like turn based RPG's and Action RPG's like pso. There are very few multi player turn based rpg's because there ussualy crap (multi player ff9 althou it was deisgned to be multi player). The action RPG style suits pso best. Also the speed that characters run at is slow but it balances the game if you could run faster then the hit and run tactic would make the game to easy.
WOAH!!! PSO may be nice as an action RPG, but it was still excellent turn based...ah....Phantasy Star one...Alis...Odin...Myau...Noah...those were the days...
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Ive played phantasy star collection on GBA but they weren't multi player and they were phantasy star 'online'
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i love pso, and i think the speed the characters run at is fine, what i would like to see is a jump button and have bits of the map that u need to jump over
[COLOR="LightBlue"]360 gamertag - Spitfire1986
PSU - Spitfire[/COLOR]
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A jumping feature would be cool its kinda frustrating in rpgs that for a mighty chracter that has saved the world from evil a small ledge is to much.
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lol exactly, it would also add alot to the game play
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They should do a "Baddie" Side story in RPG's. Eg We play as Booma's killing hunters for example...
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Cool idea but what classes could boomas be?
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it would be seperated as different monsters, e.g. native, a beast, etc.
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X : lv31 : Yellowboze : Justy-23st +15
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yeah tat would be kinda fun, like playing as the dragon in TTF, thats just funny.
PSO is a game of my past but those I came in contact with are still a part of me.
Strength comes not from the size of your muscles, but the depth of your heart, and the cause you're defending with it.