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Class Advantages
#1
Just a little sticky on Forces and each of their class advantages:

FOmar - Lowest HP and defense, and are deplorable in accuracy. However, Shifta & Deband range is doubled while 2nd degree tech attacks have a base boost of 1.5, while grants has a base boost of 1.3. Also best melee force out of force class.

FOmarl - Low HP and weaker attack, yet still maintaning a fair melee posistion. Weaker mind than FOmars. However range for support techniques are doubled. Base boost for grants of 1.5.

FOnewm - Fair melee posistion, while maintaning excellent mind. Excell in 3rd degree attack techniques. Gains TP while idle.

FOnewearl - Low HP, and deplorable attack strength. Not meant for melee at all. Highest mind out of all forces/classes. Good accuracy; excells in 1st degree technique attacks. Gains TP while idle.

Key:
Base Boost - Boost of effective damage/range without the use of an amplifier.
1st Degree Technique Attack - Foie, Barta, and Zonde.
2nd Degree Technique Attack - Gifoie, Gibarta, and Gizonde.
3rd Degree Technique Attack - Rafoie, Rabarta, and Razonde. (Grants and megid are usually considered also.)

Side notes:
FOnewms and FOnewearls will gain TP (when idle) faster as they grow to higher levels.
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