TTF is actually unstable from most sources, but people would mostly download it for the EXP, not so much the Striker of Chao. I don't recommend getting it unless you know it's a fixed version, or else you won't be able to access a playable area of Ruins in the quest (though you can still get Chao) and it will prevent you from unlocking Caves and Mines.
If you don't like what you download can you not just erase it later to re-download a better version? Just wondering, I don't console much these days so I wouldn't know.
I think once you download it the only way to get rid of it is to delete the whole download file, so if you have other downloaded quests you'll lose those too.
No, you can delete them individually. Each quest creates its own file on your memory card and each file is conveniently labeled so you'll know exactly which quest it is.
Ah, much better. What's the average size for one quest?
does gc use blocks or real size like in a computer? (Kb, Mb, Gb)
i will assume that a block in gc is equal to a block in vmus's in dreamcast
average of 60-70 blocks, don't know about gc, but quests in dreamcast sometimes use more then 1 file, for example 1 with 20 blocks and another with 40 blocks
VMUs as a rule had 200 blocks, if I recall correctly. GC cards vary greatly, there are 59 block cards, 240 block cards, etc.
nomercy Wrote:VMUs as a rule had 200 blocks, if I recall correctly. GC cards vary greatly, there are 59 block cards, 240 block cards, etc.
vmu has 200 or more if you unlock the extra ones (special programs only), normal memory cards have 400 blocks, then after that come the nexus for example.
the nexus 4X is 4 vmus, so you can store 4 pso save files (vmus even with 200 blocks only accept 1 save)