21-10-2004, 01:20 AM
21-10-2004, 01:33 AM
Hehe. Actually I use a HUmar..but I've used a Force in the past and I really liked it. It wasn't a very high level before I restarted. Grants is very powerful and cool looking.
21-10-2004, 06:11 PM
Unleash the energies of the Warp upon your foes... 
Seriously though, I'd agree that Grants looks great, especially at higher levels when you can own pretty much anything with it. Watch those Canabins vanish in a jet of white fire! See those Sinows fall prey to unimaginable power! Witness the technique rebound harmlessly off a Bringer...
(mimas' notes: I've done definitions of each technique that DO NOT revolve around this ongoing theory of "magic". Grants falls under "warp-spawned energy blast". No I am not getting confused with Megid - that classifies as "temporary psychic rift between realspace and warpspace".)

Seriously though, I'd agree that Grants looks great, especially at higher levels when you can own pretty much anything with it. Watch those Canabins vanish in a jet of white fire! See those Sinows fall prey to unimaginable power! Witness the technique rebound harmlessly off a Bringer...
(mimas' notes: I've done definitions of each technique that DO NOT revolve around this ongoing theory of "magic". Grants falls under "warp-spawned energy blast". No I am not getting confused with Megid - that classifies as "temporary psychic rift between realspace and warpspace".)
21-10-2004, 06:16 PM
It says what they are in the techniques menu...
21-10-2004, 06:30 PM
Yes, but there is absolutely no description as to how these phenomena come about, and some of them aren't even accurate. As an example, Rabarta isn't arrows of ice, it's an outward blast of cold gases or a rapidly-expanding glacier centred on the user.
21-10-2004, 07:24 PM
Shifta is my fav technique
21-10-2004, 07:49 PM
Yes, mimas, your definitions are visually a little more precise than what they have, yet although you claim that they do not revolve around the ongoing theory of "magic", they do revolve around an ongoing theory of magic (without the quotation marks), right? What's the theory of "magic" anyway?
22-10-2004, 03:48 PM
Mirinee Wrote:What's the theory of "magic" anyway?By "magic" (with or without the quotation marks) I mean swords-and-sorcery type magic. Basic fantasy ingredient, and something that *SHOULD NOT* belong in PSO.
My tech theories do not involve this whatsoever.
A more realistic description of a lot of techniques would involve either the displacement of matter or the manipulation (and therefore agitation, for two tech series) of atomic and subatomic particles via enhanced psychic abilities.
That, or the successful telepathic alteration of adrenaline levels and regenerative processes in the case of the support techniques.
22-10-2004, 03:58 PM
erm......
Who said that it has to be real or have a real world basis? After all, the real world equivalent of rafoie would be a nuclear missle, and I can't see forces carrying a lot of them about ^_^;;;
Rabarta is my fav. Stops those fast, pesky Ult and Ruins monsters.
Who said that it has to be real or have a real world basis? After all, the real world equivalent of rafoie would be a nuclear missle, and I can't see forces carrying a lot of them about ^_^;;;
Rabarta is my fav. Stops those fast, pesky Ult and Ruins monsters.
22-10-2004, 04:05 PM
decswxaqz Wrote:the real world equivalent of rafoie would be a nuclear missle, and I can't see forces carrying a lot of them about ^_^;;;
The actual real-world equivalent of Rafoie is a bloody high number of simultaneous atomic collisions involving a reaction with oxygen. How else would it burn?