11-03-2006, 03:14 AM
13-03-2006, 02:41 AM
Hm. It's good. Pretty good.
29-03-2006, 01:25 AM
(+[_PSP_]+) pwns DS.
29-03-2006, 08:58 AM
Uh-oh....here we go again.
29-03-2006, 09:02 PM
And thats how I like it!
But lets stay away from stats and talk about the playing experience.
I have played a DS and I must say that the touch screen does not seem properly utilized in most games. While it is a very interesting feature, and has many very good applications, it seems that game developers dont have a good grasp of what the player wants at their fingertips. The screen gave plenty of room for the game to be dispayed, and the extra screen on top is a very useful tool for game developers. On the negatives, however, the screen's pixels did not seem much smaller than the Advance's, which results in a blocky picture. Also, the buttons seemed over-sensitive and a bit small, but this may have been necessary due to the system's clamshell design.
The PSP has a large open screen, allowing game developers to put all of the guadges and health bars that appear on a console game to fit onto the smaller screen without loosing to much unobscured screen area. The buttons are well-placed, with the exception of the "analog nub," which is very poorly placed and is awkward to use. The "analog nub's" springs are also considerably weaker than on a console, which makes fine adjustments very difficult.
To compare directly, by generation, I have assembled a list with descriptions. This list compares the screen quality.
Nintendo:
1. Original Game Boy/Gameboy Pocket: Very large pixels and only 4 shades of gray.
2. Game Boy Color: Smaller pixels that could display 36 colors.
3. Game Boy Advance/Game Boy Advance SP: Wider screen with smaller pixels that could display close to 16,000 different colors.
4. Nintendo DS: Two screens that have smaller pixels and can display up to _______ colors. (Can someone find this figure?)
Sony:
1. None
2. None
3. None
4. PSP: Extremely small pixels that produce clear images and can display more than 16,500,000 colors.
As you can see, Nintendo has been improving far slower than Sony, only improving a system enough to get fans excited, while the PSP has blown everything away in an attempt to finally give Nintendo some competition.
(I also just plain dont like Nintendo because they have had their time as king of handhelds, now someone else should get a turn.)
But lets stay away from stats and talk about the playing experience.
I have played a DS and I must say that the touch screen does not seem properly utilized in most games. While it is a very interesting feature, and has many very good applications, it seems that game developers dont have a good grasp of what the player wants at their fingertips. The screen gave plenty of room for the game to be dispayed, and the extra screen on top is a very useful tool for game developers. On the negatives, however, the screen's pixels did not seem much smaller than the Advance's, which results in a blocky picture. Also, the buttons seemed over-sensitive and a bit small, but this may have been necessary due to the system's clamshell design.
The PSP has a large open screen, allowing game developers to put all of the guadges and health bars that appear on a console game to fit onto the smaller screen without loosing to much unobscured screen area. The buttons are well-placed, with the exception of the "analog nub," which is very poorly placed and is awkward to use. The "analog nub's" springs are also considerably weaker than on a console, which makes fine adjustments very difficult.
To compare directly, by generation, I have assembled a list with descriptions. This list compares the screen quality.
Nintendo:
1. Original Game Boy/Gameboy Pocket: Very large pixels and only 4 shades of gray.
2. Game Boy Color: Smaller pixels that could display 36 colors.
3. Game Boy Advance/Game Boy Advance SP: Wider screen with smaller pixels that could display close to 16,000 different colors.
4. Nintendo DS: Two screens that have smaller pixels and can display up to _______ colors. (Can someone find this figure?)
Sony:
1. None
2. None
3. None
4. PSP: Extremely small pixels that produce clear images and can display more than 16,500,000 colors.
As you can see, Nintendo has been improving far slower than Sony, only improving a system enough to get fans excited, while the PSP has blown everything away in an attempt to finally give Nintendo some competition.
(I also just plain dont like Nintendo because they have had their time as king of handhelds, now someone else should get a turn.)
29-03-2006, 09:43 PM
Hmmm,interesting.
To answer im not sure how many colours on screen a ds can produce, I haven't been able to count them all whilst playing lolz.
Nintendo own.
I must however say this. I too have played psp and ds but only own a ds, not a psp. The ds is king. Play metroid hunters and monkeyball touch and roll and you will soon see how the touch screen comes into play. It is at last awesome, yes i am saying that most ds games do not utilise the touch screen fully but thats down to the designers really. Its up to them.
Due to the lack of unoriginal software the psp suffers, being mostly bought by people who already own ps2.
The best software i have used on the psp is the translation software(forget its name now think its talkman got a silly duck on it) which i have found useful in my pursuit of learning japanese.
Also the psp cpu has been underclocked to save battery life too, and all the old arguments about how the psp can do this and that are now null and void with the introduction of all said psp features available to the ds very soon.
As i said Nintendo own and are back and the world hates that heh he he.
If graphics are soooo important why does the ds have a lead in actual sales worldwide?
.......oh yeah seems the ds lite is doing ok too. Selling in ridiculous numbers each week in japan(100,000+ units).
I have nothing against psp owners, just know your place lol
. Anyway its not like the psp is a failure it just wont beat the ds, no matter who says what about the tech as the public worldwide have shown sony et al, its about the games we play.
Nuff said[slight rant]
To answer im not sure how many colours on screen a ds can produce, I haven't been able to count them all whilst playing lolz.
Nintendo own.
I must however say this. I too have played psp and ds but only own a ds, not a psp. The ds is king. Play metroid hunters and monkeyball touch and roll and you will soon see how the touch screen comes into play. It is at last awesome, yes i am saying that most ds games do not utilise the touch screen fully but thats down to the designers really. Its up to them.
Due to the lack of unoriginal software the psp suffers, being mostly bought by people who already own ps2.
The best software i have used on the psp is the translation software(forget its name now think its talkman got a silly duck on it) which i have found useful in my pursuit of learning japanese.
Also the psp cpu has been underclocked to save battery life too, and all the old arguments about how the psp can do this and that are now null and void with the introduction of all said psp features available to the ds very soon.
As i said Nintendo own and are back and the world hates that heh he he.
If graphics are soooo important why does the ds have a lead in actual sales worldwide?
.......oh yeah seems the ds lite is doing ok too. Selling in ridiculous numbers each week in japan(100,000+ units).
I have nothing against psp owners, just know your place lol
. Anyway its not like the psp is a failure it just wont beat the ds, no matter who says what about the tech as the public worldwide have shown sony et al, its about the games we play.Nuff said[slight rant]
29-03-2006, 09:55 PM
ds ftw.
more creative than psp, psp is just basketball and mafia games... not creative at all, too much of that crap. At least Nintendo games have their own creativity and style, which stand out amongst other casual games.
DS lite pwns psp by even more, the same DS but more portable, better design, and screens that are 10x brighter. you could play the frickin thing outside in the summer time with the sun in the screen. (a ds lite importer told me that for a fact). Beutiful system. Once revolution comes nintendo will be on top of the world
more creative than psp, psp is just basketball and mafia games... not creative at all, too much of that crap. At least Nintendo games have their own creativity and style, which stand out amongst other casual games.
DS lite pwns psp by even more, the same DS but more portable, better design, and screens that are 10x brighter. you could play the frickin thing outside in the summer time with the sun in the screen. (a ds lite importer told me that for a fact). Beutiful system. Once revolution comes nintendo will be on top of the world

29-03-2006, 10:15 PM
Toooooooo true.
Now not only do Nintendo make the best hardware they also now make the best-looking hardware. Its hard to believe that the gamecube came from the same company. I do love the cube btw, just think it looks crap. Like a frikkin toilet with its lid open. But oooh that lovely hardware on the inside. So clever.
(pure speculation) Now waiting for Nintendo to announce the GBA 2 around the end of 2007.(that would be a hand-held based on cube/revolution hardware in an sp design.Sound good anyone?)
Now not only do Nintendo make the best hardware they also now make the best-looking hardware. Its hard to believe that the gamecube came from the same company. I do love the cube btw, just think it looks crap. Like a frikkin toilet with its lid open. But oooh that lovely hardware on the inside. So clever.
(pure speculation) Now waiting for Nintendo to announce the GBA 2 around the end of 2007.(that would be a hand-held based on cube/revolution hardware in an sp design.Sound good anyone?)
29-03-2006, 11:09 PM
The DS is selling better because it is cheaper. and the Next PSP will have firmware version 3.0, a camera, a built-in microphone, a slimmer design, and a 4 gigabyte internal hard drive. You cant say that that's not going to kick ass.
PSP firmware version 3.0 will include:
PSP e-mail client
Better ways to conserve battery power by reducing how often the disk is accessed
GPS Navigation System (No, I'm not joking)
Rumored to have a flash-capable browser
And probably a new keyboard/system language
Features included in firmware version 2.6:
Location-free player
Wireless web browser
Better Battery Conservation
RSS channel capability
AVC media format is playable
mp3 media format is playable
mp4 media format is playable
wmp media format is playable
Set clock by internet featrure (I think they call this DNAS?)
Korean language
Some other languages
And I think there is stuff I am forgetting...
Say that that seems unimpressive, and I will have to sick a Rappy on you.
PSP firmware version 3.0 will include:
PSP e-mail client
Better ways to conserve battery power by reducing how often the disk is accessed
GPS Navigation System (No, I'm not joking)
Rumored to have a flash-capable browser
And probably a new keyboard/system language
Features included in firmware version 2.6:
Location-free player
Wireless web browser
Better Battery Conservation
RSS channel capability
AVC media format is playable
mp3 media format is playable
mp4 media format is playable
wmp media format is playable
Set clock by internet featrure (I think they call this DNAS?)
Korean language
Some other languages
And I think there is stuff I am forgetting...
Say that that seems unimpressive, and I will have to sick a Rappy on you.
29-03-2006, 11:30 PM
Arrogantelf Wrote:Toooooooo true.Best hardware? The DS has 2 processors, clocked each at 66Mhz and 33Mhz. The PSP is clocked at 222Mhz, but capable of 333Mhz. The DS has 4MiB main memory, the PSP has 32MiB of main memory. The DS engine has said to theoretically be capable of drawing 120,000 polygons per second, with a fille rate of 30 million pixels per second. While the PSP is capable of rendering 33 million flat-shaded polygons per second, with a 664 million pixel per second fill rate. Hardware wise which one really has better hardware? All of this info is taken from wikipedia.
Now not only do Nintendo make the best hardware they also now make the best-looking hardware. Its hard to believe that the gamecube came from the same company. I do love the cube btw, just think it looks crap. Like a frikkin toilet with its lid open. But oooh that lovely hardware on the inside. So clever.
(pure speculation) Now waiting for Nintendo to announce the GBA 2 around the end of 2007.(that would be a hand-held based on cube/revolution hardware in an sp design.Sound good anyone?)
