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| PSO V2 > Quest > Unusual treesome 9 |
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Posted by: K_I_R_E_E_K - 24-05-2012, 02:27 PM - Forum: Lobby
- Replies (2)
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Info:
This quest is avaiable for testing on Vega only (sylverant server), in the quest selection there will be a test section with this quest only.
I encourage ppl to test the quest and post any bugs that you may find, the quest can be completed but i can't say for sure that everything will work.
The quest was made originaly by SEGA and was made playable by CBNJ (aka Cyborg Ninja).
The quest itself received some modifications so it doesn't crash users when using some features, so it's not 100% exactly the same and the quest ain't finished at 100% either, for now it's playable and that's alot.
For example, for now there isn't any description in the quest, that's also one of the reasons why i'm saying here what you have to do.
The quest is a 2 player quest, meaning you cannot do it alone, so make sure you have someone at your side, not only 2 players make the warps work, but another player is also required to help you reach certain rooms.
Long short story a group of 3 rappies need you to find fuel for their rocket so they can fly, this fuel is placed in forest 2, caves 3 and mines 1.
The more fuel you gather, the different will be the ending, there are 4 endings and i might do a youtube video on it, it's not every day i see
[spoiler]rappies flying[/spoiler]
This is one of the best quests i have ever seen, it's not boring in anyway, the rooms with fences are simple and challenging at the same time because there might be enemies to stop you, you can beat the rooms in so many ways, giving this quest a random effect, especially because you're playing with someone else.
The strategy for this "random effect" is simple, instead of a wave with 10 enemies, we get 10 waves with 1 enemy, so each enemy killed will make another wave come, this may mean that there are no stops in the fighting and even beeing prepared for the room will not help you, especially because you don't know what your teammate will kill 1st.
You have 3 different areas and you do not always fight to get into the next room, so do not expect lot's and lot's of enemies in 2 rooms like you see in some quests.
Some rooms contain a quiz of some sort in order to access the fuel, a question is made to both players and both must give the same answer, you can retry as many times as you want.
Quest can be finished with only 2 fuels (wich will give you an ending nontheless)
Quest has some rewards at the end, however, the usage in any way is not alowed in legit marked games (for now), still, the items gained are not broken or anything, there are other quests that give out the exact same items, but for legit purposes, use other quests to gain the items.
You can always drop the items at the end if you do not want them.
You can use and abuse this quest to gain exp because there aren't that many enemies to fight, so i'm sure when it comes to leveling you will find normal gameplay alot better for that effect.
Frequently asked questions:
Q: so are all the enemies packed into one room? i need to lvl up fast
A: no, they exist in all 3 areas and there aren't many
Q: Does this quest has a super secret to obtain a really great item?
A: no
Q: Is there a hidden rappy in forest that gives you red ring?
A: no
Q: Does falz give you red ring?
A: No falz, no red ring
Q: Do we get a double cannon at the end of the quest for beating the quest without losing HP?
A: no
Q: does this quest release anything that you cannot obtain?
A: no
Q: so what's the use of this quest if i can't fast level or gain unobtainables?
A: Fun, but remember this quest is for testing atm
Q: Are you sure about that unobtainables thing?
A: yes
Q: Lot's of meseta as a reward?
A: no
Q: Are there 5 vol opts in this quest?
A: no vol opt at all
Q: Are the puzzles really hard to do?, if so, do we get anything for beating them at the speed of light?
A: They are very simple to do, no rewards.
Screens:
(ignore the hallorappy, i had the model changed )
![[Image: pso2011101516240934.png]](http://img210.imageshack.us/img210/8744/pso2011101516240934.png)
Despite beeing able to kill anything with my test char, when it came to testing the fences quizes i needed an extra char.
note that this screen wasn't taken in a sylverant server (sylverant server doesn't alow 2 chars from the same player to be in the server at the same time)
![[Image: pso2011101516413751.png]](http://img220.imageshack.us/img220/3539/pso2011101516413751.png)
Video: (contains spoilers)
http://www.youtube.com/watch?v=TK7MwNflZ24
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| PSO ver.2 (pc) EBN series |
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Posted by: K_I_R_E_E_K - 22-05-2012, 11:55 AM - Forum: Lobby
- No Replies
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EBN series
Info:
This is a graphical mod that applies a filter on the game that is beeing run, it applies several things PSO does not have, being one the bloom effect, like everyone, you will either like it, or hate it, PSO will look shiny but beeing able to read chat bubles would be nice, the EP3 lobby i made has lot's of white, whith this mod i could barely see anything in the lobby
Now there are good news, this mod can be activated and deactivated while you're playing, all it requires is a combination of keys (shift + F12)
Also, this contains a .ini file with all the options that can be enabled and disabled, so you are free to tweak the bloom and other effects to fit your taste.
If you do make a modified .ini and you like it, then share it so we can all see and use it.
This has been avaiable for ages but only now i found one that works, i saw the post that GAMA did at another forum and not only works with PSO BB, it also works with PSO Ver.2
This can be used on just about any game, not just PSO v2
System Requirements:
Videocardwith support of Shader Model2.0 or better. Videocards in the list below may fit:
GeForce 6100, 6150, 6200, 6600, 6800, 7300, 7600, 7800, 7900, 7950, 8400, 8500, 8600, 8800, 9600, 9800;
Radeon 9500, 9550, 9600, 9700, 9800, 300, 600, 700, 800, 850, 1300, 1600, 1800, 1900, 1950, 2400, 2600, 2900, 3850, 3870.
I can't guarantee that mod will work on all of them by many reasons (different drivers, hardware reduced versions and just because not tested myself). ENBSeries (current version) will not run at all or will not work properly if hardware by any reason not support minimal requirements of the mod. Videocards with lower shader versions capable to work in theory, but they are too slow, no sense. Videocards of new generation (DirectX10 compatible) in common cases works much faster in this mod, than their performance equivalents in DirectX9 games.
The requirements to videomemory size are very high, depends from screen resolution and antialiasing, for example without antialiasing in a mode 1024*768 it cost 64 Mb of videomemory, and for 1280*1024 106 Mb are necessary. Operative memory and processor play an insignificant role, though all should be balanced.
However, PSO v2 can't use all the effects, so bloom is not very demanding.
Instalation:
Simply drop the files in the same directory as the game exe file, once you load pso.exe some green text will apear at the corner, telling you it's active, to activate the effects press Shift + F12, same combination to deactivate it.
Download:
This download is my own personal bloom, not to intensive but still there, providing a great effect under any circunstances
https://mega.co.nz/#!vUxhDD5C!OosA5RjI6J...z_yKsIATdE
This download may be temporary as some ppl are working on a more recent version of this, wich may include some tweaks to the effects, still, this is a valid download
Website:
http://enbdev.com/index_en.html
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