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Star Craft: the debate continues - Printable Version

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Star Craft: the debate continues - Lostthought144 - 29-04-2005

not really...just got to mine it fast...takes like 5 min once the games starts...


Star Craft: the debate continues - God-IX - 29-04-2005

Exactly....thats not a rush...my cannons take about 1.5 minutes to get over there

there are ways to stop a cannon rush, but not if your not expecting it



Star Craft: the debate continues - Lostthought144 - 29-04-2005

1.5 min...thats faster then me...you must have been playing long then i have...but i still would say a 5 min army is fast


Star Craft: the debate continues - God-IX - 29-04-2005

Yha..I guess it would be...but to slow for meTongue

I have been playing the game since it's release in the US



Star Craft: the debate continues - Lostthought144 - 29-04-2005

dam...i play it on and off when i have time...for the record though i have never fallen to a cannon rush...


Star Craft: the debate continues - DARKMATTER - 29-04-2005

hey god wanna have a game ? my username in starcraft is dorian15

just post here if u wanna play or pm me.


Star Craft: the debate continues - God-IX - 29-04-2005

I will buy the game again...I quit playing when Diablo2 came out with thier "ladder"

So, I will go and buy the game, and make an account and wisper you this weekend....what Realm you play on?



Star Craft: the debate continues - Lostthought144 - 29-04-2005

hehe i should jump on if im not to busy with guild wars


Star Craft: the debate continues - DARKMATTER - 29-04-2005

oooooo whats ur username in sc thought?


Star Craft: the debate continues - whiteninja - 29-04-2005

azurevipa Wrote:try demolitioning a terran base tho a nice wall of bunkers longbows with siege tanks behind pwns anything lurkers dnt getclose enough to do damage and air units are totaled so fast its pointless to try unless u send like 30 gurdians with mutalisks backin em up bout the only thing iv seen make a dent on this defence is a swarm of ultralisks!!
Then you have never been attackeD by the Dark SwarM + Zergling coMbo. All Terrans have are rangeD units, except the SCV (heheh), unDer a clouD of Dark SwarM only Melee units can Do DaMage (like Zerglings). Dark Swarm has an uber high range too, so the Devourers are never at Much risk.

Carriers are so easily Destroyed by HyDras on the N64. You take 18 of theM and you can easily take out 4 or 5 Carriers if they Don't retreat. I'M alMost teMpteD to buy the gaMe for the coMputer just to teach you a lesson. But I haven't playeD in a long tiMe so I'D neeD to train soMe first. I also like to Do a major Defensive plan where I basically starve the coMputer player out of Minerals.... I took about 24 hours on EP6.10 "OMega"