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Tips for a Beginner
#11
Yes. Forces can be pretty weak to start but you can last longer on higher levels on your own.
I know it's a strange concept at the start, but try to raise your mag properly the first time around. Go to the site mag charts and have a look for a nice looking mag. Try to follow the mag guides to get more information about mags and stats. Try to think of what your char will need to make it grow stronger. A properly raised mag can be a huge bonus and take a lot of pressure off growing up Smile.

Hope you enjoy the game and the site
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#12
My mags are always fed on regular basis, make sure your's is always a higher lv than you. Shows you're feeding it ^_^
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#13
I reccomend a Hunewearl because they give the best all round
abilities.
Good attack, good accuracy (for hunters), and exxelent techs... Tongue
Potential return to glory with PSO2?
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#14
I thought you were gonna say excellent something else then -.-;;

Anyway, my advice is...
1) Master doing combos
2) Feed your mag...
a) Mates if you're a hunter
b) Antidotes and Antiparalysis if your a ranger
c) Fluids if you're a force
3) Do NOT accept rares off people online, until you can distinguish which ones are hacked / duped. You'll want to stay away from them...
4) If you're a force, do not take on the dragon alone at lv 4... I learned the hard way. However, rangers and hunters can easily beat the dragon alone at lv 4.
5) Be a HUmar to start with, he's easy to be. Or maybe HUcast, as you don't have to worry about techniques. And, you'll have higher attack and (I think) defense so you'll live longer.

That's all I can think of right now. Have fun on PSO!
[Image: faulkiecopymy9.png]
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#15
IF you are going to use a force make sure you know enemies weaknesses
No Siggy Image =(
By looking at my siggy you have been PWNED!!! Pwning since winter 2004
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#16
Judgment Wrote:IF you are going to use a force make sure you know enemies weaknesses
Magic that blows them up?? Tongue Tongue
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#17
I got 3 things to say

1. pick up everything to sell later on
2. try not to get your mags def up as it is better to use materials, i suggest using antidotes until the mag hits lvl 50
3. Take other tips that have already been said inbto account
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#18
decswxaqz Wrote:Magic that blows them up?? Tongue Tongue
Not necessarily techniques that blow them up (I see techniques more like atomic messing, toying with warpspace, or biochemical manipulation, but meh).
You could get techniques that freeze them solid, fry them with electricity (off topic: my Physics teacher zapped me with 20,000 Volts yesterday using the Van De Graaf generator...) or simply muck up their adrenaline levels. Or (my favourites) suck their souls into warpspace (Megid) or blast them with warp energies (Grants).
Everything happens for a reason.

mimas' main characters:
Rydia, lv171 RAcaseal
Anguirel, lv177 FOmarl
Asavar Kul, lv34 RAcast
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#19
Grants hits 'em with uncountable rays of light Tongue
UT2007 Mapping Tutorials: UConstruct/
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#20
flickynick Wrote:I got 3 things to say

1. pick up everything to sell later on

Yes, picking up every item when your character starts off is a great way to get money and afford expensive things (would be cheap to higher lv players)
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