09-06-2005, 06:18 PM
(This post was last modified: 10-06-2005, 02:30 AM by whiteninja.)
- All characters have 10 LCK to start
- All characters max is 100 LCK
- No characters gain LCK naturally
- LCK can only be boosted by luck materials, and ---/Luck ||| Edit: I forgot the ---/Ability
- Angel/Luck is +5, God/Luck is +30, Master/Ability is +5, Hero/Ability is +10, God/Ability is +20
- Luck materials are rare as -insert random explicative-
- A better way to get luck materials (online) is do good on TTF doing something-or-other special that I don't remember
- LCK divided by 4 = your chance of critical hits (in a %)
- Criticals do 1.5x damage
- One weapons like Mechguns, each of the 9 hits is a seperate hit
- LCK does nothing else
- "Luck of the Irish" helps you get rares, make Megid work, and does all sorts of good stuff
- There is no way to boost your "Luck of the Irish"
- Except a 4-leaf clover
- All characters max is 100 LCK
- No characters gain LCK naturally
- LCK can only be boosted by luck materials, and ---/Luck ||| Edit: I forgot the ---/Ability
- Angel/Luck is +5, God/Luck is +30, Master/Ability is +5, Hero/Ability is +10, God/Ability is +20
- Luck materials are rare as -insert random explicative-
- A better way to get luck materials (online) is do good on TTF doing something-or-other special that I don't remember
- LCK divided by 4 = your chance of critical hits (in a %)
- Criticals do 1.5x damage
- One weapons like Mechguns, each of the 9 hits is a seperate hit
- LCK does nothing else
- "Luck of the Irish" helps you get rares, make Megid work, and does all sorts of good stuff
- There is no way to boost your "Luck of the Irish"
- Except a 4-leaf clover
Too legit to quit.

