01-08-2005, 09:43 PM
The main reason it was done with much more care though mind was because WW was on Gamecube, while Ocarina and Majora were both limited to the Nintendo64, so Ninty had to show off what the Gamecube could do, even though it was Cel Shading graphics instead of more life like graphics. Imagine whats possible if Ocarina turned out as good as it did while being on the N64!
